WEBVTT

0
00:00:02.240 --> 00:00:05.660
Hello there and welcome to the procedural shading training in Blender.

1
00:00:05.670 --> 00:00:09.560
My name is Simon Thommes and I'm an artist at the blender animation studio.

2
00:00:09.940 --> 00:00:12.460
If you've heard of me before then probably because of some

3
00:00:12.460 --> 00:00:15.760
of the crazy procedural shading experiments that I like to do.

4
00:00:16.140 --> 00:00:18.760
Procedurally generated contents like assets,

5
00:00:18.760 --> 00:00:22.790
animations and shaders are some of those things that seem like magic if you don't

6
00:00:22.790 --> 00:00:26.460
really have a grasp of what goes into it and sometimes even if you do.

7
00:00:26.840 --> 00:00:30.390
It takes a variety of technical understanding, problem solving,

8
00:00:30.390 --> 00:00:34.640
creativity and a good familiarity with your tools to achieve what you have in mind.

9
00:00:34.650 --> 00:00:37.530
But if you know what you are doing a procedural workflow

10
00:00:37.530 --> 00:00:40.360
is an invaluable addition to your skill set as an artist.

11
00:00:40.740 --> 00:00:44.020
In this course we're going to start from what may be your first steps in the

12
00:00:44.020 --> 00:00:46.350
shader editor all the way to an advanced

13
00:00:46.350 --> 00:00:49.360
understanding of procedural shade of creation in Blender.

14
00:00:49.410 --> 00:00:53.020
This is not a course to get you started quickly creating simple shaders.

15
00:00:53.030 --> 00:00:54.990
It's rather an in-depth guide to

16
00:00:54.990 --> 00:00:58.350
help you understand the fundamental concepts and techniques

17
00:00:58.740 --> 00:01:01.330
and enables you to come up with your own ideas.

18
00:01:01.340 --> 00:01:04.349
That means that there will be a few rather technical parts in the

19
00:01:04.349 --> 00:01:07.710
beginning but it also means that you will have more freedom to create.

20
00:01:07.720 --> 00:01:12.290
The course is supported with a lot of examples and interactive visualizations to

21
00:01:12.290 --> 00:01:16.320
make it more illustrated. And to give you something to immediately play around with,

22
00:01:16.330 --> 00:01:18.400
it also comes with a full example scene that

23
00:01:18.400 --> 00:01:22.060
uses nothing but procedural shaders and only basic modeling.

24
00:01:22.540 --> 00:01:24.620
By the time this video goes online,

25
00:01:24.630 --> 00:01:27.200
the course is still in production and it will be released

26
00:01:27.200 --> 00:01:29.980
as I produce it chapter by chapter. That gives me the

27
00:01:29.980 --> 00:01:34.490
opportunity to respond to feedback and adapt to suggestions so please

28
00:01:34.490 --> 00:01:37.460
feel free to engage in a discussion in the comment section.

29
00:01:37.470 --> 00:01:39.830
This first chapter is an introduction to give you an

30
00:01:39.830 --> 00:01:41.860
idea of what the course is going to be about

31
00:01:42.040 --> 00:01:44.460
and to get you started in the shader editor in Blender.

32
00:01:44.740 --> 00:01:48.660
Okay, so I hope this is going to be interesting and exciting. Let's get started.
