WEBVTT 0 00:00:02.240 --> 00:00:05.660 Hello there and welcome to the procedural shading training in Blender. 1 00:00:05.670 --> 00:00:09.560 My name is Simon Thommes and I'm an artist at the blender animation studio. 2 00:00:09.940 --> 00:00:12.460 If you've heard of me before then probably because of some 3 00:00:12.460 --> 00:00:15.760 of the crazy procedural shading experiments that I like to do. 4 00:00:16.140 --> 00:00:18.760 Procedurally generated contents like assets, 5 00:00:18.760 --> 00:00:22.790 animations and shaders are some of those things that seem like magic if you don't 6 00:00:22.790 --> 00:00:26.460 really have a grasp of what goes into it and sometimes even if you do. 7 00:00:26.840 --> 00:00:30.390 It takes a variety of technical understanding, problem solving, 8 00:00:30.390 --> 00:00:34.640 creativity and a good familiarity with your tools to achieve what you have in mind. 9 00:00:34.650 --> 00:00:37.530 But if you know what you are doing a procedural workflow 10 00:00:37.530 --> 00:00:40.360 is an invaluable addition to your skill set as an artist. 11 00:00:40.740 --> 00:00:44.020 In this course we're going to start from what may be your first steps in the 12 00:00:44.020 --> 00:00:46.350 shader editor all the way to an advanced 13 00:00:46.350 --> 00:00:49.360 understanding of procedural shade of creation in Blender. 14 00:00:49.410 --> 00:00:53.020 This is not a course to get you started quickly creating simple shaders. 15 00:00:53.030 --> 00:00:54.990 It's rather an in-depth guide to 16 00:00:54.990 --> 00:00:58.350 help you understand the fundamental concepts and techniques 17 00:00:58.740 --> 00:01:01.330 and enables you to come up with your own ideas. 18 00:01:01.340 --> 00:01:04.349 That means that there will be a few rather technical parts in the 19 00:01:04.349 --> 00:01:07.710 beginning but it also means that you will have more freedom to create. 20 00:01:07.720 --> 00:01:12.290 The course is supported with a lot of examples and interactive visualizations to 21 00:01:12.290 --> 00:01:16.320 make it more illustrated. And to give you something to immediately play around with, 22 00:01:16.330 --> 00:01:18.400 it also comes with a full example scene that 23 00:01:18.400 --> 00:01:22.060 uses nothing but procedural shaders and only basic modeling. 24 00:01:22.540 --> 00:01:24.620 By the time this video goes online, 25 00:01:24.630 --> 00:01:27.200 the course is still in production and it will be released 26 00:01:27.200 --> 00:01:29.980 as I produce it chapter by chapter. That gives me the 27 00:01:29.980 --> 00:01:34.490 opportunity to respond to feedback and adapt to suggestions so please 28 00:01:34.490 --> 00:01:37.460 feel free to engage in a discussion in the comment section. 29 00:01:37.470 --> 00:01:39.830 This first chapter is an introduction to give you an 30 00:01:39.830 --> 00:01:41.860 idea of what the course is going to be about 31 00:01:42.040 --> 00:01:44.460 and to get you started in the shader editor in Blender. 32 00:01:44.740 --> 00:01:48.660 Okay, so I hope this is going to be interesting and exciting. Let's get started.