Annotate is the new tooling blender to make quick notes on the three D.
pupil and also in other duty editors. But remember rule of some.
Use an attack chance for note and use the new grease
pencil object for more complex things like animation or story boarding.
The
two can be found at the bottom of the new blender 2.8 toolbar.
To start a free hand note,
you just need to select annotate and start dragging with
the left mouse button or with your tablet spin,
you can control the placement of the notes of strokes in the three D. Space.
From the top are
the options are three D. Cancer, Beauty and surface
three D cursor draw the strokes based on the location of
the three D cursor and the orientation of the current view.
For example, if you start drawing in the top view,
the strokes will be placed on the xy plane.
With few options, destruction remains always look to the screen space view
and with surface the strokes are projected on the surfaces.
If the line finds a surface in its path, is going to stick to it
annotate it for free hand notes,
but you have other sectors to make your notes
To make a straight lines, select a not a line tulle.
Start your line and hold left mouse button or drag
your pen to move the line into the desired final position
to make polygons, select an update. Pulling on and click to create connected points
to raise,
select the annotated razor and hold your left
mouse button or painted over the struck segment.
You want to raise
the eraser radius can be tricked on the top bar using the
minus or plus key on the Numpad or with the mouse wheel
without changing the active too.
You can use left and right mouse buttons
while holding the dickey to draw or erase strokes
to manage your layers.
Note,
you can use the handy pop over and the top
bar or use the annotation panel on the sidebar,
you can open it using the Buehlman, you're pressing the yankee.
Note layers can be added or deleted with the plus or minus buttons.
You can easily change the name,
color or thickness of the note layers to describe that purpose.
For example,
you can have no layer for different team members that we're going to project
or group are notes by different subjects
to control layer, visibility in the report toggle on off the screen icon on the list.
But if you want to hide all your notes at once,
you can use an addition checkbox in other ways.
Sometimes it's useful to have different notes at different frames.
For example, to make feedback notes in animations
to work with key frame,
you must open the dipshit editor and change the context to grease
pencil because under the hood annotate to use the grease pencil engine.
Every time you make a note the difference is added on the current frame.
Other times what you really want is to have
a note layer that remains unchanged over time.
For example, to mark a path to follow in an animation.
To lock your note on the current frame, use the lock frame button on the notes panel.
This way, no matter in which frame you're drawing,
your strokes always will be on the frame locked.
Finally keep in mind that unlike grease pencil,
the annotate tool can be used not only in the three D pupil, but in other two D editors,
such as the image or shaded editors.