WEBVTT 0 00:00:01.940 --> 00:00:02.260 Yeah, 1 00:00:04.340 --> 00:00:04.540 yeah. 2 00:00:07.040 --> 00:00:10.700 At this point I'd like to take a moment to go through the slight tweaks and changes 3 00:00:10.700 --> 00:00:14.410 I make from the default version of blunder that I think is going to help us here, 4 00:00:14.550 --> 00:00:18.120 let's start with auto depth and what this is all about 5 00:00:18.130 --> 00:00:20.710 is if I just demonstrate the behavior without it on. 6 00:00:20.710 --> 00:00:21.460 First of all, 7 00:00:22.340 --> 00:00:25.610 if I'm trying to rotate around this cube that I've got in the foreground, 8 00:00:25.620 --> 00:00:28.900 um there's no real problem with it because I've just sort of framed 9 00:00:28.900 --> 00:00:32.049 up on it by hitting the period or full stop on the numpad, 10 00:00:32.060 --> 00:00:32.960 just like that. 11 00:00:33.340 --> 00:00:38.580 And if I want to now work on this cube in the background that have embedded over there, 12 00:00:38.590 --> 00:00:43.390 um it's very, very tricky to sort of zoom into their in fact, I've actually stopped, 13 00:00:43.400 --> 00:00:45.980 I've sort of been locked and can't go any further. 14 00:00:46.120 --> 00:00:48.490 And this happens in a lot of three D programs. 15 00:00:48.500 --> 00:00:51.690 The best way normally to get over there is to hit that period on 16 00:00:51.690 --> 00:00:55.750 the Numpad just to basically frame up into it just to view the selected 17 00:00:56.240 --> 00:00:59.560 and now we can sort of rotate around that nice and easily, 18 00:00:59.570 --> 00:01:03.280 but we can't get back over to this one without again selecting 19 00:01:03.290 --> 00:01:06.350 and then zooming back into it with the period on the Numpad. 20 00:01:06.840 --> 00:01:10.530 This is what this auto perspective option is all about. 21 00:01:10.540 --> 00:01:14.020 We can launch our user preferences with control adults and you 22 00:01:14.310 --> 00:01:16.760 and then we can find under the interface 23 00:01:17.140 --> 00:01:18.710 under the view manipulation. 24 00:01:18.720 --> 00:01:21.420 We have auto depth and I'm just going to enable 25 00:01:21.420 --> 00:01:25.960 that and now what that means is if we try to 26 00:01:26.340 --> 00:01:28.860 Now Zoom over to this one so 27 00:01:29.240 --> 00:01:31.740 we can still rotate around this one, this is fine 28 00:01:32.080 --> 00:01:35.330 and if we try and take a look at what's going over here, 29 00:01:35.340 --> 00:01:37.250 we can now pan a lot more easily 30 00:01:37.250 --> 00:01:40.700 because it recognizes the distance underneath the cursor 31 00:01:40.860 --> 00:01:45.460 and now if I try to zoom in you can sort of see that we basically easily 32 00:01:46.440 --> 00:01:50.730 zoom back in and now it's starting to sort of slow down the responsiveness 33 00:01:50.730 --> 00:01:54.470 of the zoom as I get near to what I'm trying to manipulate. 34 00:01:54.480 --> 00:01:58.300 So again I find it kind of much easier to sort 35 00:01:58.300 --> 00:02:01.460 of navigate through and I haven't had to zoom into anything. 36 00:02:02.640 --> 00:02:05.180 Next thing I'd like to change is the way in 37 00:02:05.180 --> 00:02:10.070 which we can swap between various different camera viewing angles. 38 00:02:10.070 --> 00:02:15.350 So for example if we press number one on the Numpad we can switch to our front view 39 00:02:15.530 --> 00:02:18.910 and this is a front perspective and if we actually go 40 00:02:18.910 --> 00:02:22.260 to bring up our user preferences again with control Salt and you 41 00:02:22.740 --> 00:02:26.090 and let's see if we've enable our auto perspective. 42 00:02:26.090 --> 00:02:29.020 They're basically this means that if I was depressed 43 00:02:29.020 --> 00:02:32.540 one on the Numpad again you can see it's actually 44 00:02:32.540 --> 00:02:35.010 assumed that what we want is an Ortho graphic 45 00:02:35.010 --> 00:02:37.780 view and usually for me at least that's true. 46 00:02:37.780 --> 00:02:43.520 So I have that option enabled, so if we pressed seven to go to top view, 47 00:02:43.530 --> 00:02:45.060 this is an Ortho graphic view 48 00:02:45.240 --> 00:02:48.030 and if we just start to rotate out of this view, 49 00:02:48.040 --> 00:02:50.950 it snaps us into a perspective view without having to 50 00:02:50.950 --> 00:02:53.520 press the five on the Numpad to toggle it, 51 00:02:53.530 --> 00:02:58.090 we can still of course press five to toggle if that isn't what we want at that point. 52 00:02:58.100 --> 00:03:01.710 But for me I find that it reduces an extra couple of key 53 00:03:01.710 --> 00:03:05.750 presses that I would almost always be making otherwise without that option on 54 00:03:06.840 --> 00:03:09.460 the last thing I'd like to talk about the add ons. 55 00:03:09.470 --> 00:03:13.510 So if we just again launch our user preferences with control, salt and you 56 00:03:13.760 --> 00:03:15.940 and we come over to the add ons tab, 57 00:03:15.950 --> 00:03:19.910 we can see these are a bunch of sort of mini programs if you like, 58 00:03:19.910 --> 00:03:22.050 which extends blenders functionality 59 00:03:22.240 --> 00:03:26.500 and in particular the one I'm looking for for now is the layer 60 00:03:26.500 --> 00:03:29.160 management which happens to be the fourth one down in this case, 61 00:03:29.340 --> 00:03:31.740 basically what we're looking at here is on the left hand side 62 00:03:31.740 --> 00:03:36.530 there's some filters so it's initially divided up into supported level. 63 00:03:36.540 --> 00:03:38.570 So these are official add ons, 64 00:03:38.570 --> 00:03:41.570 these ones developed by the community and these ones considered 65 00:03:41.570 --> 00:03:44.530 to be in testing stage which aren't showing right now, 66 00:03:44.540 --> 00:03:46.030 if we shift selected that one, 67 00:03:46.030 --> 00:03:49.650 we would have those included in what is showing up on our right hand side 68 00:03:49.940 --> 00:03:50.660 and then 69 00:03:51.040 --> 00:03:52.090 a little bit lower, 70 00:03:52.090 --> 00:03:55.110 we have categories and this is showing all categories 71 00:03:55.110 --> 00:03:56.750 but you could sort of filter them down to, 72 00:03:56.750 --> 00:04:00.230 one's just to show the three d view related Adams if you like. 73 00:04:00.240 --> 00:04:03.090 And as I say, the one we want is the layer management, 74 00:04:03.100 --> 00:04:07.560 but if we open this up we can get a little bit more information about it. 75 00:04:07.740 --> 00:04:11.960 And in particular what might be quite important for us is to 76 00:04:11.960 --> 00:04:16.470 see a link to the documentation or to see the where, 77 00:04:16.470 --> 00:04:17.990 where this will show up basically. 78 00:04:17.990 --> 00:04:20.050 So we want the location and we'll find it in the 79 00:04:20.060 --> 00:04:22.820 tool shelf and it will be under a layers tab. 80 00:04:22.830 --> 00:04:26.730 So all we need to do is just enable it by checking the icon 81 00:04:26.730 --> 00:04:30.150 on the right hand side and then that's that we can just close. 82 00:04:30.740 --> 00:04:33.830 So if we press t to bring up our tool shelf, 83 00:04:33.840 --> 00:04:37.230 we can see if we take a look on our tabs at the bottom. 84 00:04:37.230 --> 00:04:38.860 Now we have this layers tab. 85 00:04:39.240 --> 00:04:41.020 And if we just pull this out a little bit more by 86 00:04:41.020 --> 00:04:45.020 left clicking and dragging out where the border of the tool shelf is 87 00:04:45.260 --> 00:04:46.050 and then just 88 00:04:46.540 --> 00:04:48.760 click on the down arrow for the layer management, 89 00:04:48.770 --> 00:04:52.380 we can basically see that what this is going to do is it's just going to 90 00:04:52.380 --> 00:04:55.420 represent all the layers in our scene and 91 00:04:55.430 --> 00:04:59.090 the layers actually found elsewhere by default, 92 00:04:59.100 --> 00:05:02.510 which is in the header of the three D view and we 93 00:05:02.510 --> 00:05:05.580 can see the 20 layers that we've got our our disposal there. 94 00:05:05.590 --> 00:05:09.550 Now the necessity I feel for this add on is just 95 00:05:09.550 --> 00:05:13.180 to give us some description to our various different layers. 96 00:05:13.190 --> 00:05:17.050 So it's very easy to forget where we were when coming back to an old file. 97 00:05:17.060 --> 00:05:19.350 But in this case we can say this is where we 98 00:05:19.350 --> 00:05:22.830 put our main items in the scene or something like that. 99 00:05:22.840 --> 00:05:25.560 We've got a few extra options here to be able to 100 00:05:25.570 --> 00:05:29.250 clean things up by just hiding the empty layers for example. 101 00:05:29.260 --> 00:05:30.320 So that's an add on that. 102 00:05:30.320 --> 00:05:34.520 I would recommend having enabled and definitely encourage you to go through 103 00:05:34.520 --> 00:05:37.560 there and see what else you might find is a cool edition. 104 00:05:38.140 --> 00:05:40.390 One more thing to tweak in our user preferences. 105 00:05:40.400 --> 00:05:47.230 So again, control all of you is in the final tap, the system tab and this is the V B O S. 106 00:05:47.240 --> 00:05:49.570 So I'm just going to enable that option. 107 00:05:49.700 --> 00:05:54.010 And basically this means that we'll get much smoother vieux port performance once 108 00:05:54.010 --> 00:05:58.040 the pollen counts really start to rise and it's not on by default, 109 00:05:58.050 --> 00:06:01.750 simply due to incompatibility with some older graphics cards, but 110 00:06:01.940 --> 00:06:05.410 in most cases it should work. Okay, so I'm just gonna enable that. 111 00:06:05.420 --> 00:06:08.590 And then once we've made all our preferences, 112 00:06:08.600 --> 00:06:11.970 if we want to be able to save them so that the next time we open blunder, 113 00:06:11.980 --> 00:06:13.760 it's remembered all of that. 114 00:06:13.840 --> 00:06:18.020 We want to come down to here where it says save user settings and 115 00:06:18.020 --> 00:06:22.560 then just click save user settings and then we can just close our user preferences