Yeah,
yeah.
At this point I'd like to take a moment to go through the slight tweaks and changes
I make from the default version of blunder that I think is going to help us here,
let's start with auto depth and what this is all about
is if I just demonstrate the behavior without it on.
First of all,
if I'm trying to rotate around this cube that I've got in the foreground,
um there's no real problem with it because I've just sort of framed
up on it by hitting the period or full stop on the numpad,
just like that.
And if I want to now work on this cube in the background that have embedded over there,
um it's very, very tricky to sort of zoom into their in fact, I've actually stopped,
I've sort of been locked and can't go any further.
And this happens in a lot of three D programs.
The best way normally to get over there is to hit that period on
the Numpad just to basically frame up into it just to view the selected
and now we can sort of rotate around that nice and easily,
but we can't get back over to this one without again selecting
and then zooming back into it with the period on the Numpad.
This is what this auto perspective option is all about.
We can launch our user preferences with control adults and you
and then we can find under the interface
under the view manipulation.
We have auto depth and I'm just going to enable
that and now what that means is if we try to
Now Zoom over to this one so
we can still rotate around this one, this is fine
and if we try and take a look at what's going over here,
we can now pan a lot more easily
because it recognizes the distance underneath the cursor
and now if I try to zoom in you can sort of see that we basically easily
zoom back in and now it's starting to sort of slow down the responsiveness
of the zoom as I get near to what I'm trying to manipulate.
So again I find it kind of much easier to sort
of navigate through and I haven't had to zoom into anything.
Next thing I'd like to change is the way in
which we can swap between various different camera viewing angles.
So for example if we press number one on the Numpad we can switch to our front view
and this is a front perspective and if we actually go
to bring up our user preferences again with control Salt and you
and let's see if we've enable our auto perspective.
They're basically this means that if I was depressed
one on the Numpad again you can see it's actually
assumed that what we want is an Ortho graphic
view and usually for me at least that's true.
So I have that option enabled, so if we pressed seven to go to top view,
this is an Ortho graphic view
and if we just start to rotate out of this view,
it snaps us into a perspective view without having to
press the five on the Numpad to toggle it,
we can still of course press five to toggle if that isn't what we want at that point.
But for me I find that it reduces an extra couple of key
presses that I would almost always be making otherwise without that option on
the last thing I'd like to talk about the add ons.
So if we just again launch our user preferences with control, salt and you
and we come over to the add ons tab,
we can see these are a bunch of sort of mini programs if you like,
which extends blenders functionality
and in particular the one I'm looking for for now is the layer
management which happens to be the fourth one down in this case,
basically what we're looking at here is on the left hand side
there's some filters so it's initially divided up into supported level.
So these are official add ons,
these ones developed by the community and these ones considered
to be in testing stage which aren't showing right now,
if we shift selected that one,
we would have those included in what is showing up on our right hand side
and then
a little bit lower,
we have categories and this is showing all categories
but you could sort of filter them down to,
one's just to show the three d view related Adams if you like.
And as I say, the one we want is the layer management,
but if we open this up we can get a little bit more information about it.
And in particular what might be quite important for us is to
see a link to the documentation or to see the where,
where this will show up basically.
So we want the location and we'll find it in the
tool shelf and it will be under a layers tab.
So all we need to do is just enable it by checking the icon
on the right hand side and then that's that we can just close.
So if we press t to bring up our tool shelf,
we can see if we take a look on our tabs at the bottom.
Now we have this layers tab.
And if we just pull this out a little bit more by
left clicking and dragging out where the border of the tool shelf is
and then just
click on the down arrow for the layer management,
we can basically see that what this is going to do is it's just going to
represent all the layers in our scene and
the layers actually found elsewhere by default,
which is in the header of the three D view and we
can see the 20 layers that we've got our our disposal there.
Now the necessity I feel for this add on is just
to give us some description to our various different layers.
So it's very easy to forget where we were when coming back to an old file.
But in this case we can say this is where we
put our main items in the scene or something like that.
We've got a few extra options here to be able to
clean things up by just hiding the empty layers for example.
So that's an add on that.
I would recommend having enabled and definitely encourage you to go through
there and see what else you might find is a cool edition.
One more thing to tweak in our user preferences.
So again, control all of you is in the final tap, the system tab and this is the V B O S.
So I'm just going to enable that option.
And basically this means that we'll get much smoother vieux port performance once
the pollen counts really start to rise and it's not on by default,
simply due to incompatibility with some older graphics cards, but
in most cases it should work. Okay, so I'm just gonna enable that.
And then once we've made all our preferences,
if we want to be able to save them so that the next time we open blunder,
it's remembered all of that.
We want to come down to here where it says save user settings and
then just click save user settings and then we can just close our user preferences