Hello. Welcome to another video of the lender animation world. For tutorials.
On today's video, I'm going to talk about the animation tools cool stuff.
First stop simplify. Simplify is one of my favorite tools in blender to access it.
We have to go into the render tab on the properties editor.
What does simplify? That is lower the objects of division that was seen.
So now if I click and simplify
as you can see these subjects that have a subdivision modifier are now on zero.
You can also change the maximum amount of subdivisions that had
allowed in our shot by changing it in this box.
We usually keep it at zero.
So when we activate simplify the maximums of division of the
shot goes to zero with a huge improvement in the performance.
One thing I like to do to access simplify quickly
is to create another editor in the top right corner.
So look for properties,
then we have to look for the render tap,
look for simplified,
move it all the way to the top,
close the other ones,
pin it. So when you change the modern blender doesn't change
and then we can move this one again all the way to the top.
Remember to keep simplified here
and then content up to make it a little bigger if you want,
remember to save the startup file if you want to keep this
also you can go into the pattern, right click and you can assign a shortcut
and if you want to know more about my setup.
I did another video for blunder cloud about this
so I will leave the link in the description.
So you can check it out if you want.
The second tool it's called post breakdown there or in between you
it's a tool to create a new post from lending between two poses.
As an example. I have created a simple animation of a bone
from A. On the left
to point B on the right.
There is different ways of using this to
the most simple and common one
is you go to the friendly one
and then you present shortcut which is safety
and then you get a percentage that you can see in the top left corner
and you will control this percentage with a closer.
So if I go to the left,
get the percentage all the way to zero. So it would be
the first boat.
And if I go to the right
I will get the post. 100% will be the next post. I can have it on 5020 or whatever we want
and then when we want to release we placed left click
and that will create a new post.
We can also cancel by president, right click or escape.
You can actually accesses to by going into the T.
Menu and then going into the break down.
And then every time you place left leg in the three D. View, you will use the tool.
And the third way it's going into the black box over here clicking it
and here you have the percentage and you can also change it from here.
There is more tools similar to this one that you can access by going to pose
in between.
And then here you have post post from rest pose which
will push the current post further away from the rest pose.
Then you have relaxed pose, rest pose
that will make the current post more similar to the rest post.
Then you have post post from breakdown that will accelerate
the current post in regards to the breakdown post.
And then you have relaxed supposed to break down that will
make the current post more similar to its breakdown post.
And then we have the post breakdown er which is the same one soldier before
the first two it's going from is not really at all but I use it all the time while
animating you can access it by going to they
are not your menu one just selected a bone.
Go to our mature
then
you poor display and here you have in front
you can see when they click it.
The bomb will go forward
because it's now drawing on top of anything else. It's like an X ray.
Now if I move around
the bone will always appear as if it's in front of anything.
I will recommend to go right click and add it to quick favorites. So now you press Q.
You have it here and you can change quickly or maybe a shark. And if you want,
even though I said the shortcut for a bone.
It was a wall with objects. So now let's say I have another cube over here
and I want this one to be drawn on top or in front.
I can also use this one is the same and it will go the same way.
The next one I'm going to show you. It's called selecting birth.
This one is super useful when you want to select the opposite
fun on the rig and you don't know exactly what it is.
So you go you click for example in this case the left one
and then you press safe control and that's a shortcut
and then it will select automatically the opposite one.
You can also do it on multiple bones at the same time.
But for it to work they need to be named correctly
in this case this one is called bone that are it.
That can also be underscored our or underscore L. So L. R.
And of course before the dot or the underscore the name needs to be exactly the same.
And the last one I'm going to show you it's called bomb mirroring.
And this one also benefits from the right naming of the bone.
To activate the metering. You have to go to the options in the end menu
and then activate X. Axis mirror.
They are named the same way.
Once you select one of them,
you will get mirror of move on.
It doesn't matter. They want to select, Remember that?
You can also add this one to give Quick Favorite for example.
So you can move something
and then you can activate it
and then the other one
will do exactly the same.
There is now a new option that when you
activate X mirror you can also activate relative mirror.
So we're going to add this one answer to the Quick favorite.
So now if I move one bone
that's I'm going to move it over here
and then I wanna still mirror.
But if I know a mirror
the other one will do exactly the same.
If I activate relative mirror.
Now when I move one the other one will do the
exact same movement but taking into account the other bone position.
There is also another two tools that are really
interesting the bones selection sets and the post library.
He'll take Elmerson did to really good tutorials about how to use these ones.
I will leave the link in the description
and with this concludes this video.
Thank you so much for watching
and see you in the next one