Hello.
Welcome to another video of the blender animation workflow tutorials.
In today's video I'm going to govern animation navigation
and manipulators.
So usually the first question of someone who is starting to use blender is
although I'm moving maybe a book.
Well it's super simple.
You press
middle mouse
to orbit around.
You. Press Safed middle mouse
to pan around
and you press control
middle mouse.
Similar. So now you can also use the most. Well if you want
for selecting objects is also really simple.
Yes breast left kick
and if you click outside the object
it will select
let's say you want to select everything and you're saying you press a
you can press a two times quickly
and they will disliked
or you can go for L. A. And it will also deselect.
Now if you want to select multiple objects
just go select the first one then press shift
and left click to select another one. What if you want to select is the same.
Press shift and left click. And you will select that object.
You can also use selection tools in the view port.
As long as they are selected in the T panel.
In this case the one selected his box select.
So if I left click in the view port I will get box select.
You can go into the T. Panel. And if you put us left lee and you keep it pressed.
You will get the list of the tools you can use in this case. Box circle or lasso select.
But let's say you're on another tool.
So now if I press left click it's going to
move everything is not going to create any box select.
So for creating box let I will need to press B.
Which is the shortcut for accessing that too.
And then I press P. And I get box select
if you want to know the shortcut.
You can just go there slept league and just stay there and a pop up will appear,
telling you which shortcuts you can use.
Let's talk now about how to manipulate objects in the report
we have three main tools which is move rotate and scale.
It's pretty simple move of course you can move in the access,
you can use the square over here to move into access at the same time
and you can use the white circle to move in. The viewable access
with rotate is pretty much the same.
So you can click the axis,
you can click the white circle to rotate in the view for access
and you can click in the middle to get free rotate.
You can also use the scale and it's the same
blender. Has also this really cool way of manipulating objects in the beautiful
so if you want to translate an object you don't
need to select it and move it in the axis.
You can press G.
And you can grab it and move it around. You can for example press G.
An ex
and you will move it on the X. Axis or you can press the
and why. And you will move it on the Y axis. That you can press the safety set.
And then you will move it in the to access that are not set.
You can also like place are for quotation
will
rotate on the view policy distress ones and you can place are are so twice.
And then you will get free rotates.
You can suppress our exit the same way, compress the access.
You want to rotate around
and with the scale is pretty much the same. You can press S.
And then X. You can scale on their eggs or you can place the scale and you will scale it
on the view port access
three shortcuts we use all the time. Are all G. For resting the location
all our for visiting the rotation and old S for visiting the scale.
Let's move on now to the manipulator orientation and people point.
So if we want to change the orientation,
we go to this menu over here we can change it to local.
For example,
change it to normal,
continue to kimball to the view
Or to a three D. version
which is this guy over here.
You can also change the people point by going to this menu over here.
I can change to the bounding box center.
We continue to a three D. Culture
through the culture. This is floating too. We have over here.
We can move by just pressing shift and right click
And we can put it whenever we want in the three D. Space.
So it will move from that point.
We can also change into individual origins.
For example if I rotate now it will rotate from the individual Individual origins.
Million point
and act development. We will take the last one selected.
Unless but not least.
I'm going to talk about moving the view port camera around for that.
We use the grave accent which is the key that is
below the escape at least in the keyboard from my region.
But I know in other regions the keyboards are different.
So it might be another position.
This is a pie menu. I will explain more about five minutes in the future. But for now
it's just super simple to use. So you press a great back then and then you go bottom.
If you want to go to the bottom. You prescribed if you want the world to the right.
So it's fairly simple.
You can also use a Numpad.
So for five you can switch between perspective and photographic.
With one
you can go to the front
With three you can go to the right
With seven you can go to top and with nine to switch between
Top bottom or if you are in front you will go to back
and if you're in right you will go to left this present nine
and so if you have a government and your scene
by president zero in the nam path, you will go into the camera view.
But right now if you try to move
or so mean,
it will work as a truly pan or to assume
so if you want to move this view,
you have to go into the Empire and and select lock camera to view
now, we can move the camera with a view
and that's it for today's video.
Thank you so much for watching and see you in the next one.