WEBVTT 0 00:00:00.140 --> 00:00:00.620 Hello. 1 00:00:00.970 --> 00:00:04.160 Welcome to another video of the blender animation workflow tutorials. 2 00:00:04.940 --> 00:00:08.189 In today's video I'm going to govern animation navigation 3 00:00:08.300 --> 00:00:09.350 and manipulators. 4 00:00:10.240 --> 00:00:13.960 So usually the first question of someone who is starting to use blender is 5 00:00:14.340 --> 00:00:15.660 although I'm moving maybe a book. 6 00:00:16.340 --> 00:00:17.660 Well it's super simple. 7 00:00:18.240 --> 00:00:19.070 You press 8 00:00:19.200 --> 00:00:19.960 middle mouse 9 00:00:20.270 --> 00:00:21.060 to orbit around. 10 00:00:21.840 --> 00:00:23.810 You. Press Safed middle mouse 11 00:00:24.090 --> 00:00:24.960 to pan around 12 00:00:25.440 --> 00:00:26.460 and you press control 13 00:00:27.040 --> 00:00:27.850 middle mouse. 14 00:00:28.240 --> 00:00:30.850 Similar. So now you can also use the most. Well if you want 15 00:00:32.040 --> 00:00:34.050 for selecting objects is also really simple. 16 00:00:34.440 --> 00:00:35.850 Yes breast left kick 17 00:00:36.810 --> 00:00:38.260 and if you click outside the object 18 00:00:38.840 --> 00:00:39.760 it will select 19 00:00:42.540 --> 00:00:45.660 let's say you want to select everything and you're saying you press a 20 00:00:46.340 --> 00:00:48.760 you can press a two times quickly 21 00:00:49.430 --> 00:00:50.360 and they will disliked 22 00:00:51.440 --> 00:00:55.360 or you can go for L. A. And it will also deselect. 23 00:00:56.840 --> 00:00:58.970 Now if you want to select multiple objects 24 00:00:58.980 --> 00:01:01.760 just go select the first one then press shift 25 00:01:02.140 --> 00:01:06.150 and left click to select another one. What if you want to select is the same. 26 00:01:06.160 --> 00:01:09.150 Press shift and left click. And you will select that object. 27 00:01:09.160 --> 00:01:11.230 You can also use selection tools in the view port. 28 00:01:11.240 --> 00:01:13.380 As long as they are selected in the T panel. 29 00:01:13.390 --> 00:01:15.580 In this case the one selected his box select. 30 00:01:15.590 --> 00:01:18.550 So if I left click in the view port I will get box select. 31 00:01:19.140 --> 00:01:23.180 You can go into the T. Panel. And if you put us left lee and you keep it pressed. 32 00:01:23.190 --> 00:01:27.860 You will get the list of the tools you can use in this case. Box circle or lasso select. 33 00:01:28.840 --> 00:01:30.450 But let's say you're on another tool. 34 00:01:30.460 --> 00:01:32.910 So now if I press left click it's going to 35 00:01:32.910 --> 00:01:35.560 move everything is not going to create any box select. 36 00:01:36.040 --> 00:01:38.620 So for creating box let I will need to press B. 37 00:01:38.790 --> 00:01:40.750 Which is the shortcut for accessing that too. 38 00:01:41.540 --> 00:01:43.550 And then I press P. And I get box select 39 00:01:44.340 --> 00:01:45.770 if you want to know the shortcut. 40 00:01:45.780 --> 00:01:50.470 You can just go there slept league and just stay there and a pop up will appear, 41 00:01:50.480 --> 00:01:52.760 telling you which shortcuts you can use. 42 00:01:54.140 --> 00:01:57.260 Let's talk now about how to manipulate objects in the report 43 00:01:57.840 --> 00:02:01.870 we have three main tools which is move rotate and scale. 44 00:02:01.880 --> 00:02:05.010 It's pretty simple move of course you can move in the access, 45 00:02:05.020 --> 00:02:08.060 you can use the square over here to move into access at the same time 46 00:02:08.440 --> 00:02:11.560 and you can use the white circle to move in. The viewable access 47 00:02:12.040 --> 00:02:13.730 with rotate is pretty much the same. 48 00:02:13.740 --> 00:02:15.020 So you can click the axis, 49 00:02:15.030 --> 00:02:18.130 you can click the white circle to rotate in the view for access 50 00:02:18.370 --> 00:02:20.950 and you can click in the middle to get free rotate. 51 00:02:21.540 --> 00:02:23.360 You can also use the scale and it's the same 52 00:02:26.840 --> 00:02:31.460 blender. Has also this really cool way of manipulating objects in the beautiful 53 00:02:31.840 --> 00:02:33.700 so if you want to translate an object you don't 54 00:02:33.700 --> 00:02:35.300 need to select it and move it in the axis. 55 00:02:35.300 --> 00:02:36.360 You can press G. 56 00:02:37.040 --> 00:02:40.460 And you can grab it and move it around. You can for example press G. 57 00:02:40.840 --> 00:02:41.650 An ex 58 00:02:42.040 --> 00:02:44.940 and you will move it on the X. Axis or you can press the 59 00:02:45.050 --> 00:02:49.150 and why. And you will move it on the Y axis. That you can press the safety set. 60 00:02:49.620 --> 00:02:52.360 And then you will move it in the to access that are not set. 61 00:02:54.340 --> 00:02:57.360 You can also like place are for quotation 62 00:02:57.740 --> 00:02:58.130 will 63 00:02:58.350 --> 00:03:02.450 rotate on the view policy distress ones and you can place are are so twice. 64 00:03:02.940 --> 00:03:04.460 And then you will get free rotates. 65 00:03:04.550 --> 00:03:07.870 You can suppress our exit the same way, compress the access. 66 00:03:07.870 --> 00:03:09.260 You want to rotate around 67 00:03:09.840 --> 00:03:12.680 and with the scale is pretty much the same. You can press S. 68 00:03:12.930 --> 00:03:17.360 And then X. You can scale on their eggs or you can place the scale and you will scale it 69 00:03:17.840 --> 00:03:18.890 on the view port access 70 00:03:19.440 --> 00:03:24.110 three shortcuts we use all the time. Are all G. For resting the location 71 00:03:24.270 --> 00:03:28.460 all our for visiting the rotation and old S for visiting the scale. 72 00:03:28.940 --> 00:03:32.150 Let's move on now to the manipulator orientation and people point. 73 00:03:32.940 --> 00:03:34.420 So if we want to change the orientation, 74 00:03:34.420 --> 00:03:37.320 we go to this menu over here we can change it to local. 75 00:03:37.320 --> 00:03:38.060 For example, 76 00:03:38.840 --> 00:03:39.920 change it to normal, 77 00:03:40.030 --> 00:03:41.860 continue to kimball to the view 78 00:03:42.240 --> 00:03:43.370 Or to a three D. version 79 00:03:43.560 --> 00:03:44.660 which is this guy over here. 80 00:03:45.040 --> 00:03:48.330 You can also change the people point by going to this menu over here. 81 00:03:48.400 --> 00:03:50.560 I can change to the bounding box center. 82 00:03:51.340 --> 00:03:52.900 We continue to a three D. Culture 83 00:03:53.150 --> 00:03:55.960 through the culture. This is floating too. We have over here. 84 00:03:55.970 --> 00:03:58.360 We can move by just pressing shift and right click 85 00:03:58.740 --> 00:04:00.860 And we can put it whenever we want in the three D. Space. 86 00:04:01.640 --> 00:04:03.160 So it will move from that point. 87 00:04:03.640 --> 00:04:05.480 We can also change into individual origins. 88 00:04:05.490 --> 00:04:09.550 For example if I rotate now it will rotate from the individual Individual origins. 89 00:04:09.940 --> 00:04:10.750 Million point 90 00:04:11.420 --> 00:04:14.060 and act development. We will take the last one selected. 91 00:04:15.740 --> 00:04:17.149 Unless but not least. 92 00:04:17.160 --> 00:04:20.110 I'm going to talk about moving the view port camera around for that. 93 00:04:20.120 --> 00:04:22.510 We use the grave accent which is the key that is 94 00:04:22.510 --> 00:04:25.280 below the escape at least in the keyboard from my region. 95 00:04:25.290 --> 00:04:27.560 But I know in other regions the keyboards are different. 96 00:04:27.560 --> 00:04:29.860 So it might be another position. 97 00:04:30.440 --> 00:04:34.250 This is a pie menu. I will explain more about five minutes in the future. But for now 98 00:04:34.740 --> 00:04:38.630 it's just super simple to use. So you press a great back then and then you go bottom. 99 00:04:38.640 --> 00:04:41.480 If you want to go to the bottom. You prescribed if you want the world to the right. 100 00:04:41.490 --> 00:04:42.660 So it's fairly simple. 101 00:04:43.240 --> 00:04:44.360 You can also use a Numpad. 102 00:04:44.370 --> 00:04:47.860 So for five you can switch between perspective and photographic. 103 00:04:48.340 --> 00:04:49.000 With one 104 00:04:49.340 --> 00:04:50.350 you can go to the front 105 00:04:50.840 --> 00:04:52.550 With three you can go to the right 106 00:04:53.340 --> 00:04:57.360 With seven you can go to top and with nine to switch between 107 00:04:57.940 --> 00:05:01.950 Top bottom or if you are in front you will go to back 108 00:05:01.960 --> 00:05:04.560 and if you're in right you will go to left this present nine 109 00:05:05.240 --> 00:05:07.250 and so if you have a government and your scene 110 00:05:09.540 --> 00:05:12.750 by president zero in the nam path, you will go into the camera view. 111 00:05:12.760 --> 00:05:14.460 But right now if you try to move 112 00:05:15.240 --> 00:05:16.050 or so mean, 113 00:05:16.440 --> 00:05:18.960 it will work as a truly pan or to assume 114 00:05:19.440 --> 00:05:20.900 so if you want to move this view, 115 00:05:20.910 --> 00:05:23.850 you have to go into the Empire and and select lock camera to view 116 00:05:24.440 --> 00:05:26.560 now, we can move the camera with a view 117 00:05:28.430 --> 00:05:30.250 and that's it for today's video. 118 00:05:30.260 --> 00:05:32.560 Thank you so much for watching and see you in the next one.