by default,
blender uses left click to select objects
and various other elements in its editors.
However, when blunder was first created,
it used right click to select by default.
This confused many people at the beginning and
has divided communities on which one is better.
Now,
most of you will think why would anyone use right click to select
when every other software in the world uses a left click to select?
Well there is a good reason for it actually.
And I'll be spending this video trying to explain to you
why many people prefer right click select when using blunder.
But before we get into that,
let's go over exactly how to switch to right click
select and how that affects your key map and blunder
to switch between the left and right click select. Simply go into edit
preferences
and go to key map
here. You'll see an option called select with left or right.
Let's choose. Right to change to right click select
as you can see
as we left click in the view port instead of
selecting our three d cursor now snaps to our cursor location
if we right click. However our cube can be selected
but you may remember that right click often gave us a context menu
since right click will no longer bring up your context menu.
In certain editors you can now press w to access that same menu.
Now I want to quickly clarify how right click select works.
It does not simply switch left click and right click for every action.
In fact many things still use left click.
What it does is specifically take out the selection action and assign
that to right click so that right click will always be select.
This is in contrast to left click select where left click includes tool usage,
button pressing and selection
with right click select
tool usage and button pressing are still left click.
Whereas right click is now select.
This has benefits in helping to software understand what the
user's intentions are between selecting and performing an action.
This is especially helpful during instances such
as weight painting or texture painting.
In these painting modes there are
typically selection actions that can be performed
but with left click select these get confused with the
action of painting on the surface of the mesh.
For example for weight painting,
if you select the armature and then shift
select the mesh and go into weight paint mode
you have the option to select the bones to select which vertex group to paint.
However, with left click select,
attempting to select the bones with left click will
immediately be confused for the action of painting.
Therefore elect click users will have to hold a modifier key
in this case control
to select the bone instead of painting.
This can also be seen with face selection mode while weight painting
which will restrict your painting to specific selected faces.
This mode will also only recognize selections with
left click if you also hold control.
However with right click select these actions become very distinct allowing
you to simply right click to select and left click to paint
this streamlines the workflow immensely.
The same goes for texture painting which has a similar face
selection mode but requires alt left click to select faces.
These are just some examples and you will
find that there are many other situations and tools
where separating the selection button and the action
button will provide great benefits to your workflow.
This is one reason to use right click select
but let's get into the big reason why right click select is still popular today.
While left click select is far more beginner friendly.
The biggest benefit of right click select is that it is easier on your index finger
for artists this can be a big one as risk injuries or
repetitive stress injuries can really impact
your productivity and long term health
by using right click to select a large
percentage of the clicks your index finger must perform
is offloaded to your middle finger.
This reduces the strain on your index finger significantly,
especially considering how much you have to click and three D. Software
for some users this is reason enough to switch the right click
right click select has a long history with blender.
In fact you can even submit feature requests at right click select dot com.
There are many users who swear by it and there are many who prefer left click select.
The choice is up to you as they both have their benefits.
I hope this helps you better understand
the benefits of right click select in blender
and I encourage you to try it out.