Flamenco 3 has just entered Beta stage! The render management software used by Blender Studio is now considered to be featured and stable enough that anyone can test it out.
Grab your copy at flamenco.blender.org and give it a try!
All of the design decisions outlined a few months ago by Sybren have been followed and implemented.
Flamenco has been re-written from scratch to better support its core design principles:
In this video you can see how quickly you can get up and running with Flamenco:
Flamenco is currently being used in the production of Blender Studio's Project Heist. Once Flamenco is tested enough to be considered stable, an official v3 release will be announced here.
If you are interested in exploring the codebase and building Flamenco yourself, check out the developer documentation at flamenco.blender.org.
This is an amazing milestone and the culmination of several months of work, tirelessly led by dr. Sybren, with contributions on UI/UX design and development from Pablo Vazquez. Special thanks go to Blender Studio for testing and feedback, and to the community at #flamenco on Blender Chat.
As the original author of Flamenco, it’s been incredibly inspiring to see how far it has come in the past 10 years. While not a single line of code remains from its original implementation, its mission to enable artists and creators to easily setup and use a fully open source rendering pipeline is still there, stronger than ever.