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9th Dec 2020 | Open Movie | Sprite Fright

Introducing Sprite Fright Production Logs

Christian Bunyan

Author

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Want authentic insights into the inner workings of Blender Studio?

It’s your lucky day: Blender Cloud has a new feature, Production Logs. The logs are your window on the Blender Studio crew...as they pour blood, sweat and pixels into the upcoming Open Movie, Sprite Fright.

Each log features fresh work from Blender’s artists, adding up to an in-depth view of their process. As well as retina-pleasing renders, you’ll find everything from roughs and design exploration, animation experiments and concept art. By having access to these raw, unfiltered pieces, you get an insider’s take on how artistic challenges are met, blow-by-blow, week by week.

Stick around as Sprite Fright’s Production Logs build into an ever-expanding archive of art and ideas, laid bare for your analysis and inspiration.

Here’s an appetizer, from October’s Production Logs:

Andy Logos 16 by 9 V2.png

Andy Goralczyk, Art Director. Sprite Fright logo exploration. Even though it won’t be finalized until the end of production, the Sprite Fright logo is an epic project in itself, involving many variations and meetings with director Matthew Luhn.

Ellie Expressions 16 by 9 V2.png

Julien Kaspar, Character Artist. Working on Sprite Fright character, Ellie. Various expressions to test Ellie’s current proportions, style and emotional range.

Victoria Lighting 16 by 9.png

Simon Thommes, Shading Artist. Lighting pass for Sprite Fright character Victoria.

Viv Snails 16 by 9.png

Vivien Lulkowski, Concept Artist. Snail design variations. Version C was chosen, with a couple of tweaks.

Pablo F 16 by 9.png

Pablo Fournier, Animator. Pose variation for the cover of a 3D World special edition about Blender and Sprite Fright.

[ View File ]

Demeter Dzadik, Rigger. Experiments with particle hair-rigging for Sprite Fright character Victoria.

Stay tuned to Blender Cloud for more news and a first peak at Sprite Fright’s story reels.

Cartoon dog eating tasty treats

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Join Blender Studio and get access to hundreds of hours of training, production assets and files from the Open Movies. All on a platform that lets you learn at your own pace, in your own time.

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Christian Bunyan

Author

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7 Comments

Join to comment publicly.

Manas Athalye

11th December 2020 - 14:38

This is great, always wanted an insight into the making of an open-movie. Lookin forward to it

Christian Bunyan

11th December 2020 - 16:51

@Manas Athalye Thanks for the comment! Hope you enjoy following along.

andy-19

12th December 2020 - 07:16

Many many thanks for sharing! As newby in the creative animation film you all are a great source to learn from and be inspired  by. Please keep up the good work.

Christian Bunyan

15th December 2020 - 09:38

@andy-19 Lovely to hear we're helping!

micheleoddone

12th December 2020 - 10:04

Wonderful. I love the work in progress news.

Christian Bunyan

15th December 2020 - 09:38

@micheleoddone Thanks very much for the kind note!

Preston Mutanga

5th January 2021 - 18:49

Yay, I'm so excited for this! Amazing work!

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