Check out what the teams been working on this week on Project Heist. See all production logs
I continued the work on the factory exterior shots this week. There was a detail pass on 020 and 030 received animated steam to liven up the shot. The biggest amount of work was in 080_escape since the time of day has changed significantly compared to the earlier scenes. Also, cars were added and had to be integrated into the still image. The fire is still temporary and has to be refined further.
Wrapping up the machine destruction shots that will receive additional fire and light fx. Also reworking the factory floor by adding more detail to the overhead conveyor section. Adding detail to the bots and arms to hold the bots into position.
As we are wrapping up animation next week, we're fully into polishing mode. We are looking at every shot and see where we can improve the quality of the animation as much as possible. Here are a couple of sequence progression videos comparing different stages of animation.
Want to see more updates from Project Heist? See all production logs