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Production Logs

Follow the latest updates and progress on Project Heist right here.

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Production Log #24

calendar_today Aug 15th 2022

Julien Kaspar

Julien Kaspar

3D Artist

This week I wrapped up the remaining modeling of Huginn.

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Huginn - Detailed Modeling
0:50

Huginn - Detailed Modeling

Production Log #23

calendar_today Aug 1st 2022

Simon Thommes

Simon Thommes

3D Artist

Other Contributors:

Rik Schutte

Other Contributors

Rik Schutte

Animator

This week I mainly focused on being able to render the introduction sequence of Heist without any too noticeable shading issues. There were a bunch of props that needed a first shading pass, as well as the background in the hut that needed more shading adjustments and other fixes. Other than that I experimented more with stretch maps for Einar's facial expressions. This needs to be followed up further.

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Stretch Map Test - Einar
0:36

Stretch Map Test - Einar

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Car Jack Shading - Turntable
0:04

Car Jack Shading - Turntable

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Spray Can Shading WIP
0:12

Spray Can Shading WIP

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Blow Dart Pipe Shading - WIP

Blow Dart Pipe Shading - WIP

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Beau Gerbrands

Beau Gerbrands

3D Artist

This week was mostly about creating the GUI for the control panel, monitors and buttons in the guard room. And set dressing was done on Einar's hut that overlaps with other shots.

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Guard Room Control Panel

Guard Room Control Panel

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Guard Room Textures & Shaders
1:06

Guard Room Textures & Shaders

Rik Schutte

Rik Schutte

Animator

This week I started populating the poselibrary with handposes for Einar. Next to that I continued animation a couple of shots including 040_0040. Next week facial poses will also be made, and more animated shots to come!

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Poselibrary Hand testing
0:33

Poselibrary Hand testing

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shot 040_040: animation work in progress
0:06

shot 040_040: animation work in progress

Andy Goralczyk

Andy Goralczyk

Production Designer

This week was all about the conveyor belt robots. These diligent little fellas work tirelessly on the battery manufacturing until Einar disrupts their daily life. I detailed the existing blocked out versions and added rigs to all of them so they can be animated.

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Conveyor belt robots

Conveyor belt robots

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Conveyor belt arm rig demo
1:14

Conveyor belt arm rig demo

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Conveyor belt presser robot
0:45

Conveyor belt presser robot

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Conveyor belt tester robot
0:15

Conveyor belt tester robot

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Conveyor belt robots 2
0:06

Conveyor belt robots 2

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Julien Kaspar

Julien Kaspar

3D Artist

This week I did feedback adjustments on Einar for animation and shading. I also started my work on modeling Huginn.

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Einar - Animation dummy eye asset preview

Einar - Animation dummy eye

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Einar - Separate bump maps experiment asset preview

Einar - Separate bump maps experiment

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Huginn - Updated Blocking #1
0:37

Huginn - Updated Blocking #1

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