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Nov. 11th, 2019
License: CC-BYQuick blocking of the base mesh using the mirror modifier and box modeling. Dynamic topology sculpt to find the general shape of the anglerfish.
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8 comments
o lord you use dyntopo, no bueno.
@Andy Goralczyk now what is subsurf option you click on in the video cause i tried and the subdivision options i could find
When I try to join the fins to the sculpt with the bool tool, it appears to have worked until I go into sculpting mode - the body remains in the red clay matcap but the fins are purple and can't be sculpted on?
how did you bring up the q menu when i do it it says no menu, what is the subsurf key
*@chungking2339* the idea is that you can make your own menu by right clicking on any menu entry in blender and choosing add to quick favorites
https://docs.blender.org/manual/en/latest/interface/tool_system.html?highlight=quick%20favorites
make sure you save your preferences after you added a function.
*@Andy Goralczyk* I FOUND IT!
*@Andy Goralczyk* And thank you for replying, that is so cool!
*@Andy Goralczyk* ok i got that part , now what is subsurf option you click on in the video cause i tried and the subdivision options i could find