What a week! Lots of Blender development news, farewells, pigeon facts, new jobs in the community and the bright future of Blender Cloud. Join us for Blender Institute Podcast #35!
In this podcast: Pablo, Sergey, Hjalti and Andy
Music: Blabetté de Metz (Psy-Jazz Mix) - (cc-by-nc) keytronic
I have a question for Hjalti, in older podcasts he was talking about the motion paths, what kind of feature was he talking about in relation to them? Being able to manipulate motion paths directly to create nice flowing arcs instead of the bones? And also in this podcast you guys talked about motion blur, does it not work or is it too performance intensive to use for rendering Llamigos?
Will AMD support the addition of Shadow Catcher in cycles or prorender?
Too bad Campbell is stepping away from blender development. He did so many great things. I wish him a great future, and yes, please come back! :-)
49:30 it's good to besides the regular name of the shot give it a particular descriptive name,, usually related to what happens in it, it streghtens the communication quite a lot, because everyone will remember that phrase more.
18:10... i bet is baby metal!
No, not for cosmos, last one was for tears of steel i believe
...who's kidding - Sergey's the real star here!:) NASAs new tagline: - "i want rock from Mars" ...(edit - i know that shouldn't really be nasa but....)
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