Blender Studio
  • Films
  • Projects
  • Training
  • Characters
  • Tools
  • Blog
  • Join
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
  • Charge

Charge Render Times Overview

Let's answer the most popular question on the film: "How long did it take to render?"
  • Rendering
  • 4 Jan 2023
  • 1 min read
Francesco Siddi
Francesco Siddi Producer
Report Problem

“How long did it take to render?” This question always comes up after the release of an open movie. Unfortunately, there is no straightforward answer. Are we talking about the total time it took to render the film once? Every shot iteration? The average render time? Usually the answer to these follow-up questions is “yes”.

Here is a visualisation that gives some insight into the per-frame final render times of the short.

You can download the high-res video and the source data from the content gallery.

The visualisation is based on the final frame count of the film, which is around 3200 (not counting opening title and credits). The median render time is around 3 minutes. Within this set of frames, the time varies greatly even within the same shot, depending on the hardware used for the rendering, and other factors such as shader compilation time, scene complexity and amount of motion blur samples.

The rendering of the film was performed fully in-house, using the Flamenco render manager and the hardware available at Blender HQ, on NVIDIA cards (RTX 3XXX, Quadro, etc).

This is quite an achievement, considering that the final frames were render at 4K resolution within a few weeks of time.

More info on how we collect, process and estimate render times in an upcoming article. If you have any question leave a comment!

Join to leave a comment.

1 comment
Kado LaFlare
Kado LaFlare
Oct. 4th, 2024

Thank you!

Films Projects Training Blog Blender Studio for Teams
Pipeline and Tools
  • CloudRig
  • Blender Kitsu
  • Brushstroke Tools Add-on
  • Blender Studio Extensions
Characters
  • Mikassa
  • Whale
  • Ballan Wrasse
  • Snow
Studio
  • Terms & Conditions
  • Privacy Policy
  • Contact
  • Remixing Music
Blender Studio

The creators who share.

Artistic freedom starts with Blender The Free and Open Source 3D Creation Suite