Blender Studio
  • Films
  • Projects
  • Training
  • Characters
  • Tools
  • Blog
  • Join
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
  • Sprite Fright

From the Archive: More Sprite Fright Production Lessons

The Sprite Fright team shares 12 new production lessons to satisfy your thirst for animation and film knowledge.
  • 10 Mar 2023
  • 1 min read
Fiona Cohen
Fiona Cohen Author
Report Problem

Ah, the past often seems like simpler times... But that is only a myth and our new production lessons are here to prove it! Older doesn't mean easier or less complex: even though Sprite Fright is now almost two years old, a lot of thought and technical work went into it and those stories or tips are still relevant.

Let us take you back in time, to a cute and colorful forest...

Want to hear about Matthew's directorial process? He shares almost everything, from his inspirations for our favorite 80's inspired horror comedy to how he directed a film during COVID, with Hjalti as his co-director.

Matthew Luhn tells his experience in directing his first film with the Blender Studio.
Matthew Luhn tells his experience in directing his first film with the Blender Studio.

Or maybe you're interested in our character pipeline, from design to animation? Then Vivien, Met and Julien can take you on their journey to build the Sprite Fright group. Then it's on to Rik and Pablo to show you how they brought the story to life.

Andy and Simon also have a lot to say about the world they built, with vegetation, props and lighting choices. All that with the support of Paul's pipeline tools - if you enjoy technical details and data tables, this one is for you!

Parts of the lighting process, explained by Andy.
Parts of the lighting process, explained by Andy.

If you're curious in any way about animation and film, you should find something to pick your brain; just go see for yourself!

Join to leave a comment.

3 comments
Jason Talbot
Jason Talbot
Aug. 23rd, 2024

I mean...I am interested in everything annnnd I'd like to learn how you lit the night scenes.

Jason Talbot
Jason Talbot
Aug. 23rd, 2024

I'm interested in how you lit the night scenes.

Al Sande
Al Sande
March 10th, 2023

These are great - thanks for creating them!!

Films Projects Training Blog Blender Studio for Teams
Pipeline and Tools
  • CloudRig
  • Blender Kitsu
  • Brushstroke Tools Add-on
  • Blender Studio Extensions
Characters
  • Mikassa
  • Whale
  • Ballan Wrasse
  • Snow
Studio
  • Terms & Conditions
  • Privacy Policy
  • Contact
  • Remixing Music
Blender Studio

The creators who share.

Artistic freedom starts with Blender The Free and Open Source 3D Creation Suite