Blender Studio
  • Films
  • Projects
  • Training
  • Characters
  • Tools
  • Blog
  • Join
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
  • Wing It!

Production Recap March 27th to 31st

The Studio team now has facial rigs to work with and wants to start setting up the lighting pipeline.. We are starting to see more movement and color!
  • 3 Apr 2023
  • 2 min read
  • 2 min watch time
Fiona Cohen
Fiona Cohen Producer
Report Problem

Last week on Pet Projects…

Some old friends visited the Studio on Monday: Matthew Luhn and Dirk Van Dulmen, director and story artist from Sprite Fright. The team was happy to reunite with them and show what we're currently working on. With such experienced minds in the room, it gave Rik a couple of shots to think over. However, at that stage of production, is it still wise to change the edit? On the producers' side, it's obviously a dilemma... which will have to be solved in the next few days.

Animation is still moving rather slowly - Mack Bo manages to work on some shots, but Pablo seems to be stuck in an endless loop of testing rigs, makings poses, giving feedback, testing the updates, then having to redo poses. We hear less and less complaints though, as Demeter managed to deliver a pretty full version of the Dog's facial rig. He moves! He feels! And it's not all fake anymore!

Beau's modeling of the Rocket Interior - so many details!

Beau and Vivien continued working on the Rocket Interior - quite the big asset, as it needs to be modular, adapted shot by shot - while Simon jumped back on the project to continue his shading tests. Rendering outlines, getting the 2D look. Andy is also joining the project to help the team on lighting and compositing. He has started looking at shots to set up the lighting pipeline, with one goal in mind: set up a good technical environment and complete the first tests on shots to decide on the overall process.

Simon's tests on a very dangerous prop.

Goal for the next days: get the Rocket Interior into Demeter's hands, update the layouts with the right assets and move more shots to animation. And then, oh well: lighting? Effects? Beautiful renders?

Andy's test on a fun shot.

Keep an eye on our YouTube Channel, the next production log video should be out in the next couple days!


Pet Projects is currently in production and the progress can be followed here on the Blender Studio website.

Each week, the Studio team shares more detailed Production Logs - subscribe to follow their work and access more content!

Join to leave a comment.

5 comments
Larry James
Larry James
April 7th, 2023

Blender3D :-)

James Hair
James Hair
April 5th, 2023

I wish I had MANY more hours in a day to practice rigging. Fortunately, y'all have cheat sheets to watch. Feels like college again and I LOVE it :)

Francis Jasmin
Francis Jasmin
April 3rd, 2023

Amazing as always !!

Ivan Bryan
Ivan Bryan
April 3rd, 2023

Demeter's back must be hurting from carrying the entire rigging production. 😭

Fiona Cohen
Fiona Cohen
April 4th, 2023

@Ivan Bryan Between climbing and banana milkshakes, Demeter manages to keep a strong back ;)

Films Projects Training Blog Blender Studio for Teams
Pipeline and Tools
  • CloudRig
  • Blender Kitsu
  • Brushstroke Tools Add-on
  • Blender Studio Extensions
Characters
  • Mikassa
  • Whale
  • Ballan Wrasse
  • Snow
Studio
  • Terms & Conditions
  • Privacy Policy
  • Contact
  • Remixing Music
Blender Studio

The creators who share.

Artistic freedom starts with Blender The Free and Open Source 3D Creation Suite