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Robot Animation Research

Rik shares an overview of the ongoing robot animation research, as part of Project Heist development.
  • Animation
  • 15 Apr 2022
  • 1 min read
Francesco Siddi
Francesco Siddi Producer
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In this video, Rik –lead animator– recaps a few weeks of work of the animation department, as they research an appealing and believable animation style for some of the robots in the Project Heist.

High quality version of the videos (and soon the animation files) are available in the Content Gallery.

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4 comments
Julio Gilabert Garcia
Julio Gilabert Garcia
June 14th, 2022

guapisimo bro

Manuel Albert
Manuel Albert
May 4th, 2022

I really like the way the animations look and it's really awesome to see the research going into it.

Manuel Albert
Manuel Albert
May 4th, 2022

@Manuel Albert but there's one thing I think should be considered. If you look at all the videos from boston dynamics you can see that the hips are shifting (more) to left abd right balancing the weight. In the walk samples from the video above, I felt like something is wrong with the weight shifting. It's most likely build of heavy materials which is cause of the overshoot as well but when walking it looks like this isn't accounted for. The centre of mass doesn't look right when the robot is standing on one leg during the walk.

Óscar Caballero Ramírez
Óscar Caballero Ramírez
April 19th, 2022

Dear Francesco, Great animation. I am thinking on all the cables and connections between rotation parts like head with shoulders or body and  legs. I am thinking from the engineering point of view that it will be very difficult to build a robot like that and I think that for this reason it is a good idea. Thanks for sharing.

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