23rd November 2021info License: CC-BY movie Sprite Fright Free
Blender Version: 3.0
The party's support player, tank and carry all in one, Phil is here to haul gear, cook nourishment and fight at the front line, all in a day's work. Grab the full character rig and a small facial pose library.
If you have run into any problems, let us know in the comments below. If you make something cool with him, make sure to show it to us!
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2nd December 2021 - 22:10
Oh... my... god... this is my favorite Christmas present ever!!! ❤️🎁🎄 Thank you thank you for letting us have these characters!! They are so awesomely made. An the fact that they are the model from the movie makes them even more amazing!
3rd December 2021 - 14:26
it is amazing .. thanks so much
4th December 2021 - 12:27
Thank you for sharing ... Amazing!!! Sharing many characters ... It's awesome to see the short movie and can take real 3d character by blender studio. Also thanks for sharing your knowledge and working process at Blenderstudio Youtube. That 's sosososo helpful to me... :) lol!!!
4th December 2021 - 23:03
I'm having troubles trying to download blender 3.0. for some reason its telling me to get a trusted certificates
6th December 2021 - 11:26
@Jacob Kinahan Sounds like it might've been an issue on the website's end, try again now, it should be fixed!
7th October 2022 - 05:44
I can't seem to be able to pose the fingers? Am I somehow overlooking a section?
22nd November 2022 - 12:37
@Mamie Blessing Sorry for late response, I missed this message! You need to enable the "Fingers" rig layer.
22nd November 2022 - 12:28
hello i just subscribed to blender studio and downloaded this mode, i am so frustrated trying to figure out why the facial rigs isnt working for me, i just started using blender so i am not very familiar with this... anyone can help me out?
22nd November 2022 - 12:36
@ADLAN ZAFRAN It's a bit unclear what you mean by "it isn't working", so it's a bit hard to help. When you open the file, if it prompts you to execute scripts, give it permission. Then, you wanna make sure to enter pose mode on the armature, then open the sidebar (N key in the viewport) and go to CloudRig->Layers, and enable the "Face" rig layer. Then you should see the face bones and be able to move them around. If you're referring to the pose library not working, it's an add-on that needs to be enabled under Edit->Preferences->Addons->Pose Library. Then you need to be in pose mode and go to Sidebar(N key)->Animation->Pose Library, then deselect all bones (alt+A) and then click on a pose.