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Content Gallery
#001 - 04 April, 2016
#002 - 15 April, 2016
#003 - 22 April, 2016
#004 - 29 April, 2016
#005 - 06 May, 2016
#006 - 13 May, 2016
#007 - 20 May, 2016
#008 - 27 May, 2016
#009 - 03 June, 2016
#010 - 10 June, 2016
#011 - 24 June, 2016
#012 - 27 June, 2016
#013 - 08 July, 2016
#014 - 15 July, 2016
#015 - 29 July, 2016
#016 - 05 August, 2016
#017 - 12 August, 2016
#018 - 19 August, 2016
#019 - 26 August, 2016
#020 - 02 September, 2016
#021 - 09 September, 2016
#022 - 16 September, 2016
#023 - 23 September, 2016
#024 - 30 September, 2016
#025 - 07 October, 2016
#026 - 14 October, 2016
#027 - 21 October, 2016
#028 - 04 November, 2016
#029 - 11 November, 2016
#030 - 18 November, 2016
#031 - 25 November, 2016
#032 - 02 December, 2016
#033 - 09 December 2016
#034 - 16 December 2016
#035 - 6 January 2017
#036 - 13 January 2017
#037 - 20 January 2017
#038 - 27 January 2017
#039 - 03 February 2017
#040 - 10 February, 2017
#041 - 17 February, 2017
#042 - 24 February, 2017
#043 - 03 March, 2017
#044 - 10 March, 2017
#045 - 17 March, 2017
#046 - 24 March, 2017
#047 - 31 March, 2017
#048 - 07 April, 2017
#049 - 14 April, 2017
#050 - 21 April, 2017
#051 - 28 April, 2017
Cloth Simulation
Rigging feedback
Characters
Props
Misc
Shot file selection
Annecy Animation
Assembling a shot
Modeling
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14_01_C - Test render 2
Wu Manchu - face texture detail pass
Wu Manchu - face texture detail render
14_02_C - Test render
14_02_E - Test render
14_03_J - Test render
Wu Manchu - face texture WIP (brighter lights, no fuzz)
14_06_G Test render - darker shot lighting
14_06_G Test render - more fog
14_01_C - Test render 1
14_01_B - Test render