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Production Log #34

  • Nov. 21st, 2022

Simon Thommes
Simon Thommes 3D Artist

I spent the majority of last week on finishing the shading of Einar. There were still a lot of details to be added, like seams in the clothing, damage and dirt.

Einar - Final Shading Pass

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0:57

Einar - Final Shading Pass


Andy Goralczyk
Andy Goralczyk Production Designer
Simon Thommes

This week I went through numerous shots to improve the lighting. I also worked on the factory set: The entrance door got more detailed and we decided to put in a large bullet impact hit when the security robot attacks Einar.

090_swap.lighting.v005

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0:39

090_swap.lighting.v005

070_stab.lighting.v004

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0:34

070_stab.lighting.v004

060_fight.lighting.v004

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0:19

060_fight.lighting.v004

050_alarm.lighting.v006

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0:26

050_alarm.lighting.v006

040_sneak.lighting.v005

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0:16

040_sneak.lighting.v005

030_enter.lighting.v005

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0:13

030_enter.lighting.v005

010_opening.lighting.v006

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0:16

010_opening.lighting.v006


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