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The focus this week was getting the interior of the rocket into a good shape. Adding the interior with lighting and shading from Simon to generate thumbnails for Vivien to do paintovers on. Wednesday I reorganized the SVN to match Kitsu with the help of Fiona.
More shots got a layout treatment. Since there are some assets that we still don't have ready, I had to create my own mockup version of them as a proof-of-concept for the shots.
I focused on helping out with the look of the rocket interior and creating a painted reference for lighting and shading based on a layout frame.
Non-stop face rigging iterations & feedback.
During this week animation team continue working on seq 020, also I worked on facial testing and giving feedback on the face rig, and I worked on a hand pose library to be used in production
Mack Bo Ross
Here is a dog walk cycle animation for shot 020_0160 that I'm currently working on.
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