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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
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Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
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Visual Development
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Animation Tests
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Identity
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Story Development
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Production Lessons
Scene Progressions
  1. 010_Intro

  2. 020_grove

  3. 030_village

  4. 040_nightfall

  5. 050_Ritual

  6. 060_scratch

  7. 070_homerun

  8. 080_Spray

  9. 090_yew

  10. 100_haircut

  11. 110_rextoria

  12. 120_drown

  13. 130_snacks

  14. 140_fannypack

  15. 150_boss

  16. 160_escape

  17. 170_parade

  18. 190_credits

  19. Promo shots

Press
Shot Production Files
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  2. Scene Progressions
  3. 030_village
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Village Lighting

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Village Lighting

Village Shot 0150 Lighting Progression

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Village Shot 0150 Lighting Progression

Village Shot 0130 Lighting Progression

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Village Shot 0130 Lighting Progression

Village Shot 0110 Lighting Progress

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Village Shot 0110 Lighting Progress

Village Shot 0080 Lighting Progress

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Village Shot 0080 Lighting Progress

Village Lighting Progression

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Village Lighting Progression

030_0070: Rex has a plan!

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030_0070: Rex has a plan!

030_village.lighting.v003

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030_village.lighting.v003

030_Village.anim.v001

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030_Village.anim.v001

animation sequence progression: Village

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animation sequence progression: Village

030_village.anim.v003

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030_village.anim.v003

030_village

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030_village

030_village.lighting.v002

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030_village.lighting.v002

Village Sequence 19-07-21

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Village Sequence 19-07-21

Part A Animation Begin

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Part A Animation Begin

Blocking Sprite Village

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Blocking Sprite Village

030_village.lighting.v001

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030_village.lighting.v001

030_0060: Let's save the spider!

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030_0060: Let's save the spider!

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