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Sprite Fright

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Visual Development keyboard_arrow_down
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    Lighting tests

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Animation Tests keyboard_arrow_down
  1. folder

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  3. folder

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    Jay

  5. folder

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  9. folder

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    Meet Ellie cover poster

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    Story Recap Videos

Production Lessons
Scene Progressions keyboard_arrow_down
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    010_Intro

  2. folder

    020_grove

  3. folder

    030_village

  4. folder

    040_nightfall

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    050_Ritual

  6. folder

    060_scratch

  7. folder

    070_homerun

  8. folder

    080_Spray

  9. folder

    090_yew

  10. folder

    100_haircut

  11. folder

    110_rextoria

  12. folder

    120_drown

  13. folder

    130_snacks

  14. folder

    140_fannypack

  15. folder

    150_boss

  16. folder

    160_escape

  17. folder

    170_parade

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    190_credits

  19. folder

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Asset Progression keyboard_arrow_down
  1. folder

    Characters

  2. folder

    Environment Assets

  3. folder

    Sets

  4. folder

    Props

Research & Development keyboard_arrow_down
  1. folder

    Rigging

  2. folder

    Cloudrig

  3. folder

    Pipeline

  4. folder

    Rendering

  5. folder

    Effects

  6. folder

    Geometry Nodes

  7. folder

    Workflow

  8. folder

    Animation

Visual Development keyboard_arrow_down
  1. folder

    Colorscript

  2. folder

    Key Frame Paintings

  3. folder

    Lighting tests

  4. folder

    Style Tests

  5. folder

    General Shading

Animation Tests keyboard_arrow_down
  1. folder

    Sprites

  2. folder

    Rex

  3. folder

    Ellie

  4. folder

    Jay

  5. folder

    Victoria

  6. folder

    Phil

  7. folder

    All

  8. folder

    Bird

  9. folder

    Spider

  10. folder

    Ladybug

Identity keyboard_arrow_down
  1. folder

    Logo

  2. folder

    Poster

  3. folder

    Title Animation

  4. folder

    Cloud Thumbnail

  5. folder

    Meet Ellie cover poster

Story Development keyboard_arrow_down
  1. folder

    Story Recap Videos

Production Lessons
Scene Progressions keyboard_arrow_down
  1. folder

    010_Intro

  2. folder

    020_grove

  3. folder

    030_village

  4. folder

    040_nightfall

  5. folder

    050_Ritual

  6. folder

    060_scratch

  7. folder

    070_homerun

  8. folder

    080_Spray

  9. folder

    090_yew

  10. folder

    100_haircut

  11. folder

    110_rextoria

  12. folder

    120_drown

  13. folder

    130_snacks

  14. folder

    140_fannypack

  15. folder

    150_boss

  16. folder

    160_escape

  17. folder

    170_parade

  18. folder

    190_credits

  19. folder

    Promo shots

Press
Shot Production Files
  1. Sprite Fright
  2. Research & Development
  3. Cloudrig
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CloudRig: Eye target generation
0:50

CloudRig: Eye target generation

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CloudRig: Face Chains (Before smoothing)

CloudRig: Face Chains (Before smoothing)

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CloudRig: Face Chains (After smoothing)

CloudRig: Face Chains (After smoothing)

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CloudRig: Intersecting Chains
0:52

CloudRig: Intersecting Chains

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CloudRig: Face Chain constraint relinking
0:49

CloudRig: Face Chain constraint relinking

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CloudRig: Sintel 3-hour rig
1:52

CloudRig: Sintel 3-hour rig

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CloudRig: Auto Eyelids
0:07

CloudRig: Auto Eyelids

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CloudRig: Documentation!
0:57

CloudRig: Documentation!

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CloudRig: Rig Samples
1:04

CloudRig: Rig Samples

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CloudRig: Selection Sets!
0:35

CloudRig: Selection Sets!

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CloudRig: Cyclic Chain
0:21

CloudRig: Cyclic Chain

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CloudRig: Multiple Spines
0:19

CloudRig: Multiple Spines

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CloudRig: Arbitrary Spine Length
0:34

CloudRig: Arbitrary Spine Length

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CloudRig: Physics Chain
0:23

CloudRig: Physics Chain

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CloudRig: Auto Rubber Hose
0:31

CloudRig: Auto Rubber Hose

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CloudRig: Auto Rubber Hose (Sprite)
0:28

CloudRig: Auto Rubber Hose (Sprite)

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CloudRig: Keyframe Baking (Hinge Toggle)
0:41

CloudRig: Keyframe Baking (Hinge Toggle)

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CloudRig: Keyframe Baking Fail (IK/FK)
0:14

CloudRig: Keyframe Baking Fail (IK/FK)

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CloudRig: Keyframe Baking (IK/FK)
0:20

CloudRig: Keyframe Baking (IK/FK)

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CloudRig: Widget Drawing Test
0:31

CloudRig: Widget Drawing Test

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CloudRig: Rig Highlighting
0:17

CloudRig: Rig Highlighting

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CloudRig: Generate Deformation Test
1:18

CloudRig: Generate Deformation Test

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CloudRig: Corrective Actions UI
0:31

CloudRig: Corrective Actions UI

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CloudRig: Corrective Actions Example
0:42

CloudRig: Corrective Actions Example

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CloudRig: Troubleshooting module

CloudRig: Troubleshooting module

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CloudRig: Bug reporting workflow!
0:28

CloudRig: Bug reporting workflow!

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CloudRig: Sprite Fright Eye
1:08

CloudRig: Sprite Fright Eye

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New rig type: cloud_lattice!
1:37

New rig type: cloud_lattice!

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Eyeball dilemma
1:13

Eyeball dilemma

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Base Params UI: Ugly, but informative! Also, custom custom property storage.

Base Params UI: Ugly, but informative! Also, custom custom property storage.

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Post-Generation Script

Post-Generation Script

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CloudRig: Override Troubleshooting
0:27

CloudRig: Override Troubleshooting

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CloudRig: Reset Rig
0:42

CloudRig: Reset Rig

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Addon: Rogue Weight Hunter
0:22

Addon: Rogue Weight Hunter

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CloudRig: New BoneSet UI and general cleanup

CloudRig: New BoneSet UI and general cleanup

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Bughunting with violent popups
0:23

Bughunting with violent popups

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Visible Generation Fun
0:35

Visible Generation Fun

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New rig type: cloud_finger!
0:52

New rig type: cloud_finger!

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Custom Properties: Everything's exploding!

Custom Properties: Everything's exploding!

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CloudRig Rig UI: Dynamic sub-panels
0:44

CloudRig Rig UI: Dynamic sub-panels

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Mesh Gizmo Early Experiments #1
1:04

Mesh Gizmo Early Experiments #1

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Mesh Gizmo Early Experiments #2
0:32

Mesh Gizmo Early Experiments #2

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Mesh Gizmos: Auto-IK/FK snapping proof of concept
0:28

Mesh Gizmos: Auto-IK/FK snapping proof of concept

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