Support Blender Core Development with a monthly contribution.
The creators who share. Access production content and knowledge from the Open Movies.
Latest news and updates on Blender development.
Join the community and help with design, development, docs and more.
A platform to collect and display the Blender Benchmark results.
Documentation on Blender's features, tools and API.
The yearly event that brings together the Blender community in one place.
Download the latest Blender version, or try the beta!
Content Gallery
Characters
Environment Assets
Sets
Props
Rigging
Cloudrig
Pipeline
Rendering
Effects
Geometry Nodes
Workflow
Animation
Colorscript
Key Frame Paintings
Lighting tests
Style Tests
General Shading
Sprites
Rex
Ellie
Jay
Victoria
Phil
All
Bird
Spider
Ladybug
Logo
Poster
Title Animation
Cloud Thumbnail
Meet Ellie cover poster
Story Recap Videos
010_Intro
020_grove
030_village
040_nightfall
050_Ritual
060_scratch
070_homerun
080_Spray
090_yew
100_haircut
110_rextoria
120_drown
130_snacks
140_fannypack
150_boss
160_escape
170_parade
190_credits
Promo shots
Story Recap - Edit v022
010_0050_A - Shot Files
Poster - simple
Final Bird Shading - Frame
Log Bridge Set - Feedback Adjustments
Elder Sprite - Beard Layering
Backpack - Shading
whack-a-mole set: more tree modeling and spiderweb
fire 'sculpting' animation test
Bush library - geometry node example
Rex Beer Burp Animation (wip)
Rex acting test 2s (rendering 1)
Sweater Vest Stripe Transition
Fern and bush asset test
Meeting Elder Sprite
Fern 3
Moss scattering using Geometry Nodes
Mushroomgrove final concept art
sprite walkcycle 'skipping'
Phil log lookdev: blender.org banner version 3
Jay walkcycle exploration
victoria extended run (spraying)
Camera Lattice Addon
Adonisblue Butterfly design
Ellie scruffled paintover
Main Snail design
VeeJay - First Shading Pass
Phil expression painting
Jay teeth paintover
Sprite expression concept
Knitted Sweater Vest - Shading
Victoria expression 5a
Elder Sprite paintover
Phil pose render
Phil pose & tree concept
Log Bridge painting
Boulder designs
Mushroom proof of concept
Environment Assets Render Overview
Bark Shader Test 02
Early Sprite Drawover 2