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Production Log #48

  • May 31st, 2021
This week on Sprite Fright

An early piece of Concept Art comes to life in 3D: Vivien’s image of the teens meeting Elder Sprite. Julien works on asset scattering, and simple props. One of the film’s most important sequences gets a lighting pass. Retopology is completed on Jay. Plus rigging work on Victoria's eyebrows and Elder Sprite's face. And another action-filled moment gets animated.

production log preview

Julien Kaspar
Julien Kaspar 3D Artist

This week I was doing much more set work to wrap up the Sprite Village work. Only some tasks are left for me now. Other than that I made some minor props for the Sprite Village sequence such as pine cones, flowers and leafes.

Dandelion Sponge Model

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Dandelion Sponge Model

Pine cones models

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Pine cones models

Sprite Village Detailing (04.19)

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Sprite Village Detailing (04.19)

Sprite Village Elder Sprite Tree (04.04)

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Sprite Village Elder Sprite Tree (04.04)

Sprite Village Detailing (04.03)

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Sprite Village Detailing (04.03)

Sprite Village Detailing (04.01)

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Sprite Village Detailing (04.01)


Andy Goralczyk
Andy Goralczyk Art Director

Lighting and rendering the two scenes 070_homerun and 110_rextoria was my primary focus this week. Together they consist of around 24 shots of varying complexity. Currently they are both getting various updates to improve the (lighting) continuity and set dressing.

070_homerun.lighting.v001

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0:05

070_homerun.lighting.v001

110_rextoria.lighting.v007

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0:37

110_rextoria.lighting.v007


Angela Guenette
Angela Guenette 3D Artist

Completed retopology on Jay. Finalized hair, hat, pants, shoes. Ready for the next steps; rigging, surfacing, grooming.

Jay hair and hat - retopo

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Jay hair and hat - retopo

Jay hair and hat - retopo

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Jay hair and hat - retopo

Jay pants, base mesh, wire - retopo

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Jay pants, base mesh, wire - retopo

Jay pants, base mesh - retopo

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Jay pants, base mesh - retopo

Jay shoes, sole - retopo

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Jay shoes, sole - retopo

Jay shoes, assembled - retopo

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Jay shoes, assembled - retopo

Jay shoes, disassembled- retopo

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Jay shoes, disassembled- retopo

Jay shoes - retopo

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Jay shoes - retopo


Pablo Fournier
Pablo Fournier Animator

Rik and I finished up rextoria scene!!!

110_rextoria.anim.v010.mp4

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0:37

110_rextoria.anim.v010.mp4


Demeter Dzadik
Demeter Dzadik Rigger

This week I helped put out a fire on Victoria's eyebrows, continued work on Elder Sprite's face rig, and made some updates to the code and documentation of some of the addons I've made in early pre-production, which are now finally seeing some use.

Elder Sprite: Face halfway

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1:05

Elder Sprite: Face halfway

Victoria: Makeup vs. Eyebrows

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1:22

Victoria: Makeup vs. Eyebrows


Simon Thommes
Simon Thommes 3D Artist

This week was unfortunately taken up mostly by chasing issues and bugs, to make sure that things are working. I implemented a user interface for the override system that I mentioned last week and integrating it into our pipeline and making sure that the underlying system is working properly took some additional effort.

Lighting Overrider Addon v1.0

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14:49

Lighting Overrider Addon v1.0


Gerard Manresa Ortega
Gerard Manresa Ortega Animator

This week I started haircut sequence. Next week we will have some more shots of others animators too!

070_haircut.anim.v001

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0:15

070_haircut.anim.v001


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