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Stylized Rendering with Brushstrokes
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Report Problem

This week, Manu worked on the lighting and foamy water for the island long-shot plus lighting Victor and a shader fix for Franck's timer strap. Click through the images and video to the left to see what he's done.

Ocean test: painting dynamic foam 2

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Ocean test: painting dynamic foam 2

Shader time: Franck's timer strap

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Shader time: Franck's timer strap

Lighting Victor: video render

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0:12

Lighting Victor: video render

Ocean test: painting dynamic foam 1

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Ocean test: painting dynamic foam 1

Lighting Victor: test render

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Lighting Victor: test render

Island view: ocean test 8

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Island view: ocean test 8

Island view: ocean test 9

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Island view: ocean test 9

Island view: ocean test 3

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Island view: ocean test 3

Lighting Victor: just Victor

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Lighting Victor: just Victor

Shader time: fixing Franck's coat

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Shader time: fixing Franck's coat

Island view: ocean test 2

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Island view: ocean test 2

Island view: ocean test 5

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Island view: ocean test 5

Island view: ocean test 1

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Island view: ocean test 1

Island view: ocean test 4

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Island view: ocean test 4

Island view: ocean test 6 (video)

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0:06

Island view: ocean test 6 (video)

Island view: ocean test 7 (video)

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0:05

Island view: ocean test 7 (video)

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