Check out the team's work for the week, including new animations and renders and an updated version of the trailer.
This week, Beorn worked on two shots: the moment after Franck gets his timer, and Franck waiting at the cliff as Victor walks away. In addition, you'll also find another continuity test (picking up on last week's) as well as the planning Beorn created to figure out what the animators need to do to finish all the shots in time.
Manu has been working on more renders and details, including a slightly rusted version of the washing machine drum, lighting tests for the long view of the island, and even a vertical render of the fishy cat creature you'll find on the Blender.org homepage banner.
Andy took a break from the tornado this week to work on getting the wind in the grass right and Franck's run (with motion blur). See his tests by clicking through the files to the left.
Hjalti has just about finished the shot where Victor switches Franck's rope for the timer. In the video here, you will see several iterations of Victor's lipsync (with the camera pinned to the skull for focus) followed by the latest versions of the almost-final full shot (all that's left are the tiny details, like Victor's jacket movement.) Plus, you will also find Hjalti's work on a new shot: Victor's stance the moment before the storm arrives.
In this folder you will find a video demo of Lukas's ocean shader test plus the .blend files you need to recreate it yourself. See the weekly video on the blog for demos of Lukas's hair tests for the week.
In addition to an updated trailer, in this folder you'll find Mathieu's animated sheep flock and lighting tests for the week!
Pablo has continued working on the island lighting. Check out his test renders here.
Sarah spent this week working on the shot where Victor convinces Franck to give him "a moment of his precious time," which is now (at v13) 99% finished.