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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
  • Project DogWalk
  • Content Gallery
  • Production Logs
Search Project
Featured Artwork
Asset Development
  1. Chocomel

  2. Pinda

  3. Environment Assets

  4. Props

  5. Birds

  6. Carp

Look Development
  1. Papercraft Environment

  2. Lighting

Concept Art
Game Development
  1. Playable Builds

  2. FX

Level Design
Animation
  1. Animation Tests

  2. pinda

  3. chocomel

  4. Sync

  5. Intro

  6. Outro

  7. Gate Challenge

  8. Birds

  9. Pond Challenge

Research & Development
  1. Pipeline

  2. Game Logic

  3. Shading

Rigging
  1. Project DogWalk
  2. Game Development
Report Problem

Various visual and playable tests to develop the core gameplay loop.

Collection preview
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Playable Builds

Collection preview

FX

Intro Polish and Prompts

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1:01

Intro Polish and Prompts

Petting Interaction

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2:06

Petting Interaction

Scattered Birds

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0:40

Scattered Birds

Item Pick Up Animations

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0:19

Item Pick Up Animations

Mouse Cursor Behavior

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0:34

Mouse Cursor Behavior

Pond Challenge

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1:21

Pond Challenge

Ice Movement Overhaul

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0:54

Ice Movement Overhaul

Gate Challenge

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1:26

Gate Challenge

Tug and pull logic

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0:46

Tug and pull logic

Intro Sequence Implementation

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0:52

Intro Sequence Implementation

Obstacle Avoidance

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1:33

Obstacle Avoidance

Save and Load

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1:27

Save and Load

Initial Game Menu UI

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0:53

Initial Game Menu UI

Dog Leash - Spring Behavior

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0:28

Dog Leash - Spring Behavior

Emote Bubble Implementation

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1:09

Emote Bubble Implementation

Camera Adjustments

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0:31

Camera Adjustments

Camera Magnet Zone Test

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1:17

Camera Magnet Zone Test

First Karma Test

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1:31

First Karma Test

Clearing Gameplay Blocking

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1:17

Clearing Gameplay Blocking

Procedural Animations

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0:55

Procedural Animations

Animation Tree Testing

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0:39

Animation Tree Testing

Vertical Slice Level - Blocking

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1:15

Vertical Slice Level - Blocking

Item Progression Prototype

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0:22

Item Progression Prototype

Vertical Slice - First level assembly

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0:47

Vertical Slice - First level assembly

Obstacle Course testing

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1:02

Obstacle Course testing

Animation Rotation Testing

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0:30

Animation Rotation Testing

Prototype State Polishing

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1:05

Prototype State Polishing

Early Mockup Animation #2

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0:22

Early Mockup Animation #2

Early Mockup Animation #1

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0:21

Early Mockup Animation #1

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