In sculpting news: critters mostly done, a livestream over on YouTube, and spiders are better at expressing themselves with their eyes -- not their fangs. In concept art news: plans for the sprite village, and an investigation into making green sprites stand out on a green setting. In retopology news: a timelapse revealing the process behind Sprite head retopo. In shading news: a video sharing EEVEE protips. And hold the front page: check out Ellie’s casting pose below.
For this week I sculpted the rest of the animals. Only very little work needs to be done anymore so most of the animals can go into retopology. I also made a first stream on Thursday to show my sculpting process and a bit of behind the scenes on the production.
I've been working on the sprite village concept, finally moving into color and tested how we can make our very green sprites stand out in a very green setting.
This week I started blocking out the set for the showdown between Rex, Victoria and the Sprites and rendered the sculpted and simulated sire tests.
Sprite retopology in progress, completed head and torso, includes a timelapse.
Besides some technical problem solving regarding facial rigs, I had time to test the 'Yellow Wagtail'. A beautiful bird that can be found in the southern parts of England and also happens to have caught a significant role in the film ;). Then lastly I posed some characters for promotion material.
Last week I was wrapping up transferring all the temporary shading to the new Ellie topology, as there was still some geometry to UV unwrap. Also I extended our color library for all the character's colors and some new features.
The most important character gets a rig: Mister Snail. I can't wait to see what sort of adventures he will get up to in this beautiful snail-based shortfilm about a snail.