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Production Log #36

  • March 8th, 2021
This week on Sprite Fright

A gift of snails, spiders and bugs: final sculpted/retopologized character files to download. Talking of bugs: what if spiders collaborated? And what kind of web would they build? Plus: the finale to a nine part series on retopology, and more moss shading magic with Geometry Nodes.

production log preview

Julien Kaspar
Julien Kaspar 3D Artist

The last character tasks for me were wrapped up. I did and finished the sculpt and retopology of the chunky snail live on YouTube. The rest of the animal characters were retopologized as well and are ready for further rigging & shading. To put a nice bow on top I am also uploading all the .blend files for the characters that I created.

Butterfly Sculpting File

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Butterfly Sculpting File

Spider Sculpting File

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Spider Sculpting File

Ladybug Sculpting File

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Ladybug Sculpting File

Cunky Snail Sculpting File

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Cunky Snail Sculpting File

Butterfly Retopology

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Butterfly Retopology

Ladybug Retopology

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Ladybug Retopology

Spider Retopology

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Spider Retopology

Chunky Snail Retopology

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Chunky Snail Retopology

Chunky Snail Expression

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Chunky Snail Expression

Show

Andy Goralczyk
Andy Goralczyk Art Director

The work on the "Whack-a-mole" set continues. I detailed the tree trunks and joined the roots to them. The trees are now set up with branches and a lower canopy (only modeled what is seen from the camera perspective). Some assets have already been scattered and there is preliminary shading, but that's the plan for the coming week(s)!

whack-a-mole set: background modeling

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whack-a-mole set: background modeling


Vivien Lulkowski
Vivien Lulkowski Concept Artist

I worked on designing the spider webs and the general mood and composition of the set.

Spider webs 2

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Spider webs 2

Spider webs 2 and vicky

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Spider webs 2 and vicky

Spider webs 1

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Spider webs 1


Angela Guenette
Angela Guenette 3D Artist

Continuing the previous week's timelapse of Sprite's head and torso, and Sprite's eyes the week before last, this week concludes Sprite's retopology with a 9-part timelapse series finale.

Sprite file cleanup - retopo - timelapse 11/11

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0:46

Sprite file cleanup - retopo - timelapse 11/11

Sprite cap - retopo - timelapse 10/11

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9:36

Sprite cap - retopo - timelapse 10/11

Sprite diaper - retopo - timelapse 9/11

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9:49

Sprite diaper - retopo - timelapse 9/11

Sprite toes, foot, leg - retopo - timelapse 8/11

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18:24

Sprite toes, foot, leg - retopo - timelapse 8/11

Sprite fingers, hand, arm - retopo - timelapse 7/11

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18:06

Sprite fingers, hand, arm - retopo - timelapse 7/11

Sprite rig helper face mesh - creation - timelapse 6/11

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2:57

Sprite rig helper face mesh - creation - timelapse 6/11

Sprite eyes - iris shape keys - timelapse 5/11

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3:39

Sprite eyes - iris shape keys - timelapse 5/11

Sprite eyebrows - retopo - timelapse 4/11

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2:07

Sprite eyebrows - retopo - timelapse 4/11

Sprite teeth - shape cleanup - timelapse 3/11

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6:19

Sprite teeth - shape cleanup - timelapse 3/11

Sprite, completed - retopo

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Sprite, completed - retopo

Show

Simon Thommes
Simon Thommes 3D Artist

This week I integrated the color library I showed last week into the shaders of the characters, did a first shading pass on our snail character and rendered out Rik's pose for Ellie. Other than that I also spent some time on fixing some pipeline related issues and finishing up a nice sample file for geometry nodes.

Lineup Color Library Shader Integration

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0:53

Lineup Color Library Shader Integration

Tree with Moss and Leaves

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1:11

Tree with Moss and Leaves

Mr. Snail: First shading pass

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0:28

Mr. Snail: First shading pass

'Meet Ellie' Pose Render

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'Meet Ellie' Pose Render


Rik Schutte
Rik Schutte Lead Animator

Last week I started on a test shot with Ellie. This shot will ultimately end up in the movie, however the voice of Ellie is still a temporary one. But in order to find her character I found it's a good time to see her moving and acting so we all get a sense of who she is and who she could be. Next to that I tested a bunch of animal rigs, including the spider that will be cute in the beginning and evil towards the end.

Spider 'Cute vs Evil'

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Spider 'Cute vs Evil'

Ellie Birdspotting blocking 2

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0:05

Ellie Birdspotting blocking 2

Ellie Birdspotting blocking

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0:05

Ellie Birdspotting blocking


Pablo Fournier
Pablo Fournier Animator

this week I worked on some bird shots, trying to define the movement

logbridge bird 15.13 layout02

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0:03

logbridge bird 15.13 layout02

logbridge bird 15.13 layout

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0:03

logbridge bird 15.13 layout

logbridge bird 15.11 final

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0:02

logbridge bird 15.11 final

logbridge bird 15.11 first pass

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0:02

logbridge bird 15.11 first pass

logbridge bird 15.11 blocking

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0:02

logbridge bird 15.11 blocking


Demeter Dzadik
Demeter Dzadik Rigger

This week was full of miscellanea like some snail feedback, vicky hair particle troubleshooting, pipeline addon troubleshooting, boring paperwork and other fun stuff, but most importantly, I rigged a li'l Spider!

Forest creature rig: Spider

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1:32

Forest creature rig: Spider

Prop rig: Binoculars

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0:37

Prop rig: Binoculars


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