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Production Log #51

  • June 21st, 2021
This week on Sprite Fright

Phil’s retopology nears the finish. Procedural shading focuses on conveying Ellie’s distress. Two rigging addons take major steps, plus lighting progress on key scenes. Also: packaging for parodies of ‘80s snacks, props for the opening scene, and much new animation.

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Angela Guenette
Angela Guenette 3D Artist

Phil retopology and finalizing in progress. Completed his eyes, iris shape keys, teeth with alternate teeth 'square' shape key, tongue, head, and rig helper face mesh.

Phil rig helper face mesh - retopo

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Phil rig helper face mesh - retopo

Phil inner mouth xray - retopo

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Phil inner mouth xray - retopo

Phil head, side - retopo

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Phil head, side - retopo

Phil head, 3q - retopo

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Phil head, 3q - retopo

Phil head, front - retopo

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Phil head, front - retopo

Phil head, wip - retopo

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Phil head, wip - retopo

Phil eyes - iris shape keys

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Phil eyes - iris shape keys

Phil eyes - lattice corrected

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Phil eyes - lattice corrected


Simon Thommes
Simon Thommes 3D Artist

Besides the usual random bugs in our pipeline that needed fixing I picked up some smaller tasks on set shading. The main chunk of my week went to organizing and implementing the different stages of distress of our main character Ellie.

Distressed Ellie - Face Bruise

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Distressed Ellie - Face Bruise

Distressed Ellie - Hand Scratch

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0:15

Distressed Ellie - Hand Scratch

Distressed Ellie - Stages

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Distressed Ellie - Stages

Haircut Set - Highres Ground

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Haircut Set - Highres Ground

Haircut Tree - Shading Rework

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Haircut Tree - Shading Rework


Demeter Dzadik
Demeter Dzadik Rigger

Rigged some props, finished Jay's body, added a big new feature to my EasyWeight addon, and also fixed all major bugs I was aware of in CloudRig over the weekend just for fun! ^^

Addon: Rogue Weight Hunter

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0:22

Addon: Rogue Weight Hunter

Jay: Body&Clothing deformations

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0:57

Jay: Body&Clothing deformations

Prop rig: Peppermint Pee

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0:35

Prop rig: Peppermint Pee

Prop rig: Sleeping bags

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0:33

Prop rig: Sleeping bags


Andy Goralczyk
Andy Goralczyk Art Director

The scenes 060_scratch and 100_haircut got their second (and final) lighting pass this week. There will still be some shading adjustments on Ellie for her final distressing (dirt) texture layers.

Eye dot key light cheat sheet

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Eye dot key light cheat sheet

060_scratch.lighting.v002

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0:09

060_scratch.lighting.v002

100_haircut.lighting.v002

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0:15

100_haircut.lighting.v002


Beau Gerbrands
Beau Gerbrands 3D Artist

During my second week, I continued working on the packaging labels and started to light the Spray set. My efforts will be on completing the Spray set lighting and create another set of packaging labels.

Spray Lighting (Feedback Andy)

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Spray Lighting (Feedback Andy)

Spray Lighting Fake Bounce Lighting

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Spray Lighting Fake Bounce Lighting

Spray Lighting (80_20)

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0:01

Spray Lighting (80_20)

Snacks & hairspray Overview

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Snacks & hairspray Overview

Corn Darts Packaging Label

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Corn Darts Packaging Label


Julien Kaspar
Julien Kaspar 3D Artist

This week I set up the log bridge set and created the "Log Bridge Trunk" and "Chasm Tree" props for later animation. You can also see the latest live stream where I showed the file setup and pipeline further.

Log Bridge Set - Ground & Trees (0040)

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Log Bridge Set - Ground & Trees (0040)

Log Bridge Set - Ground & Trees (0050)

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Log Bridge Set - Ground & Trees (0050)


Rik Schutte
Rik Schutte Lead Animator

Howdy Blender Clouders! I'm here to update you on behalf of the animation team! This week we have been animating tons of shots on the 'snacks' sequence. The biggest chunk of animation so far with lots of throwing, slicing and cutting. It's getting rough for Ellie! Pablo, Tom, Gerard, Monica, Dani and Javi are responsible for the animation.

130_snacks.anim.v001

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0:50

130_snacks.anim.v001


Monica Eggert Roig
Monica Eggert Roig Animator

Today I'm excited to show you my favorite shot of the movie: three sprites saving a poor little spider. I was so lucky to have this one, it's such a fun and cute shot and I'm happy with the result! YAY!

030_0060: Let's save the spider!

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0:05

030_0060: Let's save the spider!


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