I was mainly involved with the Geometry Nodes workshop happening in the Blender headquarters last week. Other than that I did an initial shading pass on the rocket exterior.
Some more modeling this week for missing assets.
This week I got the big artwork for our Annecy booth done and also did some FX designs and provided a design for our final asset - the astronaut helmet is back!
Animation team continue working on seq 020, 030 and 040, slowly finishing shots and calling them done