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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Workshop
Minecraft Animation Workshop
00 - Introduction
  1. 01

    01 - Welcome

    Free
  2. 02

    Basics of Blender

    Free
01 - Your Minecraft World
  1. 01

    01 - Using Mineways

  2. 02

    02 - Texturing your Minecraft World (Blender Render)

  3. 03

    03 - Texturing your Minecraft World (Cycles)

02 - Character Creation
  1. 01

    01 - Rig Overview (Boxscape Studios)

  2. 02

    02 - Choosing a skin (Cycles Render)

  3. 03

    03 - Choosing a skin (Blender Render)

  4. 04

    04 - Importing your Character

03 - Animation
  1. 01

    01 - Importing Assets and Props

  2. 02

    02 - Animating the Throw

  3. 03

    03 - Dynamic Parenting for Props

04 - Lighting and Rendering
  1. 01

    01 - Lighting using Cycles

  2. 02

    02 - Lighting using Blender Render

  3. 03

    03 - Rendering in Cycles

  4. 04

    04 - Rendering in Blender Render

  5. 05

    05 - Sound and Export

Assets
  1. Boxscape Studios Assets Free
  2. Minecraft Default Sound Pack Free
  3. Minecraft World File
  4. Final Result Blend File (Cycles)
  5. Final Result Blend File (Blender Render)
Workshop Videos

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Dillon Gu
Dillon Gu Author
License CC-BY
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03 - Animation

02 - Animating the Throw

Dillon animates a basic throw to demonstrate the process using the Dopesheet, Keyframes, and some principles of animation. We highly encourage you to look into the 12 Principles of Animation and other animation tutorials to get a feel for how to achieve the look you want!

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