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Introducing: Scripting for Artists course

  • 21 Aug 2017
  • 1 min read
Francesco Siddi
Francesco Siddi Author
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A new never-before-seen course is available on Blender Cloud: Scripting for Artists. Created by Dr. Sybren Stüvel, this training is aimed at everyone who looked at a Python scripting in Blender and thought "I wish I could do that". With a friendly dive-in approach, Sybren will introduce fundamental concepts of programming and software design, which will help you take advantage of the powerful Blender API right away!

Check out the full course here on Blender Cloud and if you have any question, Sybren will be around to answer them!

Join to leave a comment.

4 comments
Nicholas Patrick Lozupone
Nicholas Patrick Lozupone
Feb. 19th, 2026

Enjoyed the tutorial. I have previously had to put it down, but think I found it easier after your presentation at BCON25.

This post contains a snapshot of my result: https://nichpatr.blogspot.com/2026/02/scripting-for-artists.html

Ever think of doing another tutorial focused specifically on the extensions platform and what advantages there may be or requirements there are to programming in C/C++?

Dantus
Dantus
Sept. 1st, 2017

Hey guys Since you guys have a decent audience, I think it would be fantastic if you could support this by mentioning it: https://blenderartists.org/forum/showthread.php?436581-Cycles-speedups-crowdfunding-(1-5-to-2x-faster-interior-rendering)

It is an amazing project that is getting far too little attention in my opinion.

Armando Tello
Armando Tello
Sept. 1st, 2017

I started listening to the podcast last week and I'm already on episode #26. I am sorry if this question has been addressed in a future episode, I just haven't gotten to it yet... Anyway, in that episode someone asked about having .bsdf files. I am not sure if I understood what he was asking, but it sounded like a file format for materials. Some sort of container file for node groups, something we can drag and drop into a .blend file, with all the nodes and textures packed inside the file. This would be awesome to build material libraries without the need of the .blend file. It would also be great for sharing materials. Something similar to Substance materials in both source.allegorithmic.com and share.allegorithmic.com. Has there been any discussion about developing something like this?

Luciano A. Muñoz Sessarego
Luciano A. Muñoz Sessarego
Aug. 21st, 2017

nice man!, i've been looking forward for this!

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