Singularity is wrapped up and ready to go out there into the world! This is always an emotional moment for the team, who has been pouring their heart and soul in the short film for months. We are beyond excited for this.
One of the rituals before a public release is to host screenings for family, friends, and fans. In the past weeks we have done a few. Here is a little recap.
While in the US, Francesco hosted a couple of screenings at Pixar and Walt Disney Animation. Always wonderful to see world-class animation professionals share their appreciations for Blender and the Open Movies.
Last week, at The Art Department - Playgrounds in Eindhoven, the Blender Studio team was invited for a low-key pre-premiere in front of a 2000+ people audience.
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Finally, yesterday, in the super friendly context of the Godot Conference, which happened to be hosted in the cinema complex next door to Blender HQ in Amsterdam Noord, we held another pre-premiere screening with friends, family, and the Godot community in Cinema 1. Special thanks to the Godot Conference organisers for having us!
Check out the very first Production Logs from almost one year ago and see where it all started!
We are now ready. Offical world premiere (at a film festival) and online premiere announcement coming soon!
Wooooohoooooooooo congratulations!!! Can´t wait to watch it
Cant wait for the release (but Charge is still a favorite for me :D)
Congrats guys ! Remind me of my time at Ubisoft :D
Congrats to you guys, can't wait to watch this with my family!
Yay :D. Can't wait for the official announcement. Really looking forward to watch it.
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