For Blender 3.4 Eevee and Cycles Render
The Cute baby dragon from "Sintel"
This version includes:
- Improved shading using Principled BSDF
- Improved geometry and modifier settings to correct UV island
- Added two parameters for viewport detail level (maximum of 4) and a switch (set it to 1) to load the low detail (animation) preview model. To see these parameters select the "Root" bone and go to "Item > Properties" .
- Added bone group colors and hid unnecessary bones.
Notes on how to use the character
- Put your 3D cursor in the Origin of your scene. Choose File > Link and browse the character file
- Go to the Collections and select CH-Scales.Baby. Make sure "Instance Collections" is enabled. Press Enter.
- The Collection should appear instanced in the Viewport. Select it.
- Choose Object > Library Override > Make.
- If the model is too heavy you can use the aforementioned "dragon_low" to switch between the low detail model.
- Pose the model to your liking and enjoy!
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