The cute penguin from "Caminandes: Llamigos"
Being still a newbie on Blender I need more information what to do after step 4. Now that I have the character in my model what can I do with the character? Is there a more detailed tutorial teaching me what I can do and how to create an animation with the character? Or what is the common practice dealing with the character?
@Zågwerk thanks for reaching out, you can take a look at Rik's workflow here: https://studio.blender.org/training/artist-workflow/rik-schutte-animation/ and you might want to watch this video step-by-step here: https://studio.blender.org/projects/sprite-fright/394e83f00b4b5c/?asset=5086
Hoping that you can make IK/FK switch for Oti thank you
Hey Beau, I’ve spent weeks trying to figure out how to get the motion path to show up for animating with Oti, but only a dot appears. I’ve downloaded older Blender versions and tried a lot of other things, but I can’t find any information online beyond the default suggestions for fixing it. Do you know what might be causing this and how I could resolve it? :)
@Shaun Mckenzie thank you for letting me know, your comment must have slip through and sorry for the delay. I'm invesitgating the issue and will get back to you once I found a solution.
Does this character come with an IK/FK switch, or will I need to set it up myself? 🙂
@Shaun Mckenzie I double checked but couldn't find any proper sliders, you will have to set that up yourself :).
Hi Beau, Why can't keyframes be deleted and curves edited when OTHI is imported using link/Library override/make?
Hi ! Beau. Why can't keyframes be deleted and curves edited when OTHI is imported using link/Library override/make?
@jean-jacques Lonni the original file contained a keyframe that I have deleted. If you redownload the file it should be fixed or you can delete the keyframe in your oti.blend. Did this solve your issue?
Its terrific that your team has updated previous characters to work well with the newest versions of Blender. Thanks!
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