Koro the Guanaco from "Caminandes: Llamigos"
To enable viewport display of Koro's fur (the fur is always visible in final rendering), do the following:
{attachment Invalid slug koro_fur - should be a static_asset id}
how do you add background
after linking, it's rendering properly in cycles, but in Eveee, I am getting weird results in the eyes and fur.
Hi Andy.
I keep getting these errors and do not see fur in EEVEE or Cycles.
GPU failed to find function node_bsdf_hair GPU failed to find function node_bsdf_hair
I have a Quadro P5000 with the latest drivers.
Any idea what is happening?
Thank you, Satish.
@Satish Goda In theory you can just ignore that warning. But have you tried enabling the fur particle system on koro's body mesh? I've disabled them for performance reasons.
Andy, Thank you for porting all the characters over and also for clear instructions on using them in the scene :)
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