This file contains the 'Default Cube' rig as well as the animation provided for the Blender Conference 2022 during the animation workshop. The rig includes a couple of animation cycles that can be selected through the action editor. Have fun exploring and bringing life to the default cube!
Notes on how to use the character
- Put your 3D cursor in the Origin of your scene. Choose File > Link and browse the character file
- Go to the Collections and select PR-cube. Make sure "Instance Collections" is enabled. Press Enter.
- The Collection should appear instanced in the Viewport. Select it.
- Choose Object > Library Override > Make.
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I was waiting my whole life for this 😄 It was an awesome workshop, Rik! Educational and hilarious at the same time.
I just wanna know how how to make a 3D character :(
The related blog and video: https://studio.blender.org/blog/bcon22-animating-the-default-cube/ https://www.youtube.com/watch?v=jLkc4EgHWj8