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Article
  • Cosmos Laundromat: First Cycle
  • Content Gallery
  • Production Logs
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Production Logs

Follow the latest updates and progress on Cosmos Laundromat: First Cycle.

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2015-03-27

  • March 27th, 2015
This week on Cosmos Laundromat: First Cycle

Click on Mathieu's folder to see the latest edit of the film, as of March 27th. Then click through the other team folders to see more art and developments from this week.


Francesco Siddi
Francesco Siddi

Click the videos to the left to see Sarah's progress on two shots: Franck pushing the branch (almost final) and Franck responding to Victor's greeting (in blocking).

Franck pushes the branch, near-final animation

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0:30

Franck pushes the branch, near-final animation

Victor & Franck's first conversation: blocking Franck

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0:55

Victor & Franck's first conversation: blocking Franck


Francesco Siddi
Francesco Siddi

Click on the videos to the left to see Beorn's progress on two scenes: Franck reaching the cliff, and Victor talking to Franck.

Blocking Victor's first conversation

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0:49

Blocking Victor's first conversation

Victor reaches the cliff, near-final animation

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0:37

Victor reaches the cliff, near-final animation


Francesco Siddi
Francesco Siddi

Download these two zip files to play with the hair-caching and color-particle-smoke-generation systems Lukas demoed in this weekly.

Hair Cache .blend & files

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Hair Cache .blend & files

Colored smoke through particles

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Colored smoke through particles


Francesco Siddi
Francesco Siddi

In the 3 video files to the left you'll find the latest cut of the film and trailer, as of March 27, as well as an extra shot that might be included if funding goals are met.

Cosmos Laundromat trailer v1

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1:12

Cosmos Laundromat trailer v1

Director's layout edit: March 27, 2015

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9:58

Director's layout edit: March 27, 2015

Extra scene: Franck runs from the tornado, wide view

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0:24

Extra scene: Franck runs from the tornado, wide view


Francesco Siddi
Francesco Siddi

In the files to the left you'll find some early (more or less noisy) renders of 4 scenes: a wide shot of the island, Franck's big drag, 2 versions of Franck pushing the branch, and 2 versions of Victor walking away and putting on his headphones. In addition, you'll find a tip, in infographic form, on adding a custom render stamp outside the frame.

Franck pushes the branch, v5

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0:31

Franck pushes the branch, v5

Victor puts on his headphones, v1

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0:13

Victor puts on his headphones, v1

Franck pushes the branch, v4

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0:31

Franck pushes the branch, v4

Franck's big drag, v3

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0:14

Franck's big drag, v3

Wide view of Sheep Island

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0:13

Wide view of Sheep Island

Creating a custom render stamp

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Creating a custom render stamp


Francesco Siddi
Francesco Siddi

Click the videos to the left to see two new reference videos (with Sarah and Hjalti playing Franck and Victor, respectively) as well as the animation blocking of the sequence where Victor replaces Franck's rope with a timer.

Reference: Franck gets his timer, video 2

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0:29

Reference: Franck gets his timer, video 2

Franck gets his timer, animation blocking

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0:25

Franck gets his timer, animation blocking

Reference: Franck gets his timer, video 3

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0:29

Reference: Franck gets his timer, video 3


2015-03-20

  • March 20th, 2015
This week on Cosmos Laundromat: First Cycle

Click through the artists' and developers' folders to the left to access the images, animations, and files presented during this week's weekly livecast.


Francesco Siddi
Francesco Siddi

Click the video to watch Beorn's latest animation of the scene where Franck reaches the cliffside (and then head to Pablo's folder to see the latest render of this scene).

Animation update: Franck reaches the cliff

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0:35

Animation update: Franck reaches the cliff


Francesco Siddi
Francesco Siddi

Have an Oculus or another VR/3D device? Recreate the virutal Victor & Franck meet & greet using the files you'll find in this folder. Have 3D glasses instead? Then check out the anaglyph images!

Anaglyph: panorama, far

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Anaglyph: panorama, far

Anaglyph: fisheye view

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Anaglyph: fisheye view

VR: Top-bottom panorama

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VR: Top-bottom panorama

VR: Top-bottom panorama, far

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VR: Top-bottom panorama, far

Oculus view

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Oculus view

Anaglyph: another perspective

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Anaglyph: another perspective

VR: Top-bottom, another perspective

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VR: Top-bottom, another perspective

Anaglyph: panorama, near

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Anaglyph: panorama, near

VR: top-bottom fisheye view

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VR: top-bottom fisheye view

Show

Francesco Siddi
Francesco Siddi

Click through the images to the left to see the feedback Gabriel and Francesco have been getting from their render tests with other users.

Qarnot benchmark

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Qarnot benchmark

Benchmark render times compared

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Benchmark render times compared

Working with Qarnot

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Working with Qarnot

E-monitor system feedback

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E-monitor system feedback

Add-on: prioritizing renders

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Add-on: prioritizing renders

Qarnot test results

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Qarnot test results


Francesco Siddi
Francesco Siddi

Pablo has been working on setting up two animated sequences for final rendering. Here you can take a peek at a noisy early version of each.

Early setup: seeing Franck over Victor's shoulder

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0:20

Early setup: seeing Franck over Victor's shoulder

Early setup: Franck reaches the cliff

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0:35

Early setup: Franck reaches the cliff


Francesco Siddi
Francesco Siddi

To the left you'll find Hjalti's reference video (with Sarah) for the scene where Franck gets his timer, the latest version of Victor inserting the cassette tape into the tape deck, Hjalti's notes on dialog timing, and Hjalti's set-up for the benchmark image.

Benchmark pose

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Benchmark pose

Animation: inserting the cassette tape

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0:06

Animation: inserting the cassette tape

Hjalti & Sarah's reference video: Franck gets his timer

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0:29

Hjalti & Sarah's reference video: Franck gets his timer

Dialog timing breakdown

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Dialog timing breakdown


Francesco Siddi
Francesco Siddi

Click through the files on the left to see two animated sequences Manu has been setting up and 12 versions of his island model, showing his progress through the week, as well as a tip on using volume fog.

Island model: version 23

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Island model: version 23

Island model: version 39

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Island model: version 39

Tip: Optimizing volume fog

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Tip: Optimizing volume fog

Island model: version 35

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Island model: version 35

Island model: version 25

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Island model: version 25

Island model: end of the week

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Island model: end of the week

Island model: beginning of the week

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Island model: beginning of the week

Render: Franck pushes the branch, 3rd draft

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0:31

Render: Franck pushes the branch, 3rd draft

Render: Franck pulls the log, 3rd draft

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0:17

Render: Franck pulls the log, 3rd draft

Island model: version 31

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Island model: version 31

Island model: version 33

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Island model: version 33

Island model: version 27

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Island model: version 27

Island model: version 20

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Island model: version 20

Island model: version 36

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Island model: version 36

Show

Francesco Siddi
Francesco Siddi

This week Mathieu put together two edits of the film: 1) a new 10-minute edit of the pilot as it stands now, with more and more animations added in, and 2) a 7.5-minute edit of the jungle scene, which will be included in the pilot if and when enough funding is secured for extra animators. You'll also find, just for fun, panoramics of the Gooseberry crew on coffee break at the Blender Institute!

Jungle scene edit 20/03/2015

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7:43

Jungle scene edit 20/03/2015

HDR coffee panorama .exr

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HDR coffee panorama .exr

HDR coffee panorama, small .jpg

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HDR coffee panorama, small .jpg

Cosmos Laundromat edit 20/03/2015

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10:05

Cosmos Laundromat edit 20/03/2015

HDR coffee panorama, large .jpg

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HDR coffee panorama, large .jpg


Francesco Siddi
Francesco Siddi

Click the videos to see 3 versions of the scene where Franck is interrupted by Victor: Franck without fur, Victor alone, and both characters together (with fuzz).

Franck interrupted animation: just Victor

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0:27

Franck interrupted animation: just Victor

Animation: Franck interrupted, with no fur

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0:27

Animation: Franck interrupted, with no fur

Animation: Franck interrupted, version 13

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0:27

Animation: Franck interrupted, version 13


2015-03-13

  • March 13th, 2015
This week on Cosmos Laundromat: First Cycle

Click through the artist and developer folders to the left to see their work for this week!


Francesco Siddi
Francesco Siddi

To the left you'll find Beorn's latest animation of Franck reaching the cliff, plus a video illustrating a little rope problem he's having.

A rope problem

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0:19

A rope problem

Franck reaches the cliff, the extended animation

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0:32

Franck reaches the cliff, the extended animation


Francesco Siddi
Francesco Siddi

In addition to the latest animatic of the full pilot as it currently stands (with more and more of the layout being replaced by early animations), this week Mathieu made a couple extras just for fun: a .jpg and .exr version of the HDR environment map he used to make the dance-off videos between Victor and Franck outside the Blender Institute studio shown in this week's weekly: http://gooseberry.blender.org/weekly-30-march-13-2015.

Cosmos Laundromat layout edit 16/03/2015

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9:29

Cosmos Laundromat layout edit 16/03/2015

Outside the Blender Institute: HDR enviro map (exr)

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Outside the Blender Institute: HDR enviro map (exr)

Outside the Blender Institute: HDR enviro map (jpg)

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Outside the Blender Institute: HDR enviro map (jpg)


Francesco Siddi
Francesco Siddi

Find renders of Franck pulling the log with fluffy fur and proper lighting by clicking through the links to the left.

Render: 01_01_02_A-04

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Render: 01_01_02_A-04

Render: 01_01_02_A-03

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Render: 01_01_02_A-03

Render: 01_01_02_A-07

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Render: 01_01_02_A-07

Render: 01_01_02_A-02

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Render: 01_01_02_A-02

Render: 01_01_02_A-01

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Render: 01_01_02_A-01

Render: 01_01_02_A-06

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Render: 01_01_02_A-06

Franck reaches the cliff, with lighting, etc.

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1:01

Franck reaches the cliff, with lighting, etc.

Render: 01_01_02_A-05

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Render: 01_01_02_A-05


Francesco Siddi
Francesco Siddi

Click through the links on the left to see Manu's fully rendered versions of two of the branch dragging/pushing animations created by our animators so far!

Franck drags the log, rear view

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0:13

Franck drags the log, rear view

Frank pulls the log, front view

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0:13

Frank pulls the log, front view

Franck pushes the log, first render

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0:33

Franck pushes the log, first render


Francesco Siddi
Francesco Siddi

In addition to 2 images of Andy's colorful tornado concoction to date, you'll find a benchmark image you can use to test the new Flamenco render farm on your own computer/network.

Flamenco render testing benchmark

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Flamenco render testing benchmark

A colorful tornado in pieces

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A colorful tornado in pieces

A colorful tornado

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A colorful tornado


Francesco Siddi
Francesco Siddi

Click the video to the left to see Sarah's progress animating the shot where Franck pushes the branch with his head.

Franck's branch head-push

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0:30

Franck's branch head-push


Francesco Siddi
Francesco Siddi

In the links to the left you'll find Hjalti's latest work on Victor's walk sequence (when he walks away from Victor before the tornado comes) plus pictures of him building a contraption to substitute for the surprisingly difficult-to-find cassette player, and the reference footage he filmed using it.

Fake cassette player: finishing touches

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Fake cassette player: finishing touches

Fake cassette player: finished product

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Fake cassette player: finished product

Cassette player reference footage

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0:08

Cassette player reference footage

Victor walks away 4

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Victor walks away 4

Victor walks away 3

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0:25

Victor walks away 3

Fake cassette player: construction begins...with destruction

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Fake cassette player: construction begins...with destruction

Victor walks away 2

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0:25

Victor walks away 2

Fake cassette player: putting it together

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Fake cassette player: putting it together

Victor walks away 1

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0:25

Victor walks away 1

Show

2015-03-06

  • March 6th, 2015
This week on Cosmos Laundromat: First Cycle

In Project Gooseberry's 29th weekly, the team presented their work finalizing shots of the opening scene. Click through the team member folders to the left to see some of the art as well as the latest edit of the film's opening. Then visit the blog to see additional animations, what the developers have been up to, etc.


Francesco Siddi
Francesco Siddi

Pablo spent the week setting up the lighting and getting the hair and other details right for the opening shot of the film. Click through the images in this folder (to the left) to see how the shot evolved over the week.

Franck hanging with more details

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Franck hanging with more details

Franck hanging with more light 2

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Franck hanging with more light 2

Franck's effing hooves, with fur

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Franck's effing hooves, with fur

Opening shot with curly hair, moss, and more

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Opening shot with curly hair, moss, and more

Franck approaches the cliff

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Franck approaches the cliff

Franck's effing hooves with better light

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Franck's effing hooves with better light

Franck's effing hooves with even more light

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Franck's effing hooves with even more light

Opening shot, take 1

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Opening shot, take 1

Franck hanging, fully rendered

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Franck hanging, fully rendered

Franck's effing hooves, less noise

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Franck's effing hooves, less noise

Franck's effing hooves: the close-up

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Franck's effing hooves: the close-up

Franck falling

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Franck falling

Franck hanging with more light

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Franck hanging with more light

Franck's fuzzy world

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Franck's fuzzy world

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Francesco Siddi
Francesco Siddi

Click the video file to the left to watch the latest (mostly still layout) edit of Cosmos Laundromat's opening scene.

Opening scene edit, 06/03/2015

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5:28

Opening scene edit, 06/03/2015


Francesco Siddi
Francesco Siddi

This week was Andy's first Tornado Week! Click through the files on the left to see his different versions of the weather beast, from smokey to watery to a molten color core.

Smokey w/sparks 2

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Smokey w/sparks 2

Tornado w/ smoke & sparks

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Tornado w/ smoke & sparks

Colorful tornado

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Colorful tornado

Alien tornado

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Alien tornado

Smokenado

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Smokenado

Waternado

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Waternado

Colored smoke

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Colored smoke


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