Blender Studio
  • Films
  • Projects
  • Training
  • Characters
  • Tools
  • Blog
  • Join
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Project DogWalk
Interactive
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
  • Cosmos Laundromat: First Cycle
  • Content Gallery
  • Production Logs
  • Credits

Production Logs

Follow the latest updates and progress on Cosmos Laundromat: First Cycle.

  • Jun 15
  • May 15
  • ...
  • Sep 14

2015-05-29

  • May 29th, 2015
This week on Cosmos Laundromat: First Cycle

This week saw the release of the official Cosmos Laundromat trailer, which you will find in Mathieu's folder alongside a new edit of the full film, with a new ending. Next to this, you'll of course find all the updated art and animations from the week plus a few new developments in the other team members' folders. Happy clicking!


Francesco Siddi
Francesco Siddi

Andy has been doing it all again: helping people learn caching and sims while working on his own epic tornado sims, grass interactions, rope collisions, etc.

Tornado still

Subscribe to view

Tornado still

Franck runs from the storm, 25% render

Subscribe to view

0:02

Franck runs from the storm, 25% render

The tornado emerges (video)

Subscribe to view

0:06

The tornado emerges (video)

Smoke sim

Subscribe to view

0:06

Smoke sim

Hair tests for the flock

Subscribe to view

0:13

Hair tests for the flock

Bugs happen to everyone

Subscribe to view

Bugs happen to everyone

Franck pulls the branch, rope interactions

Subscribe to view

0:14

Franck pulls the branch, rope interactions

Branch-grass intersection test

Subscribe to view

0:16

Branch-grass intersection test


Francesco Siddi
Francesco Siddi

Hjalti has been caching and fur sim testing next to his shot updates this week. See it all in this folder!

"How do I make this thing work" final animation

Subscribe to view

0:03

"How do I make this thing work" final animation

Victor's model turn, final animation

Subscribe to view

0:01

Victor's model turn, final animation

Victor checks his watch, with reference

Subscribe to view

0:03

Victor checks his watch, with reference

"Just stay here" final animation

Subscribe to view

0:04

"Just stay here" final animation

"I just turned it on for you" final animation

Subscribe to view

0:03

"I just turned it on for you" final animation

Rope-timer switch final animation (v31)

Subscribe to view

0:25

Rope-timer switch final animation (v31)

"How do I make this thing work" sims

Subscribe to view

0:04

"How do I make this thing work" sims

Victor summons the storm, full sequence

Subscribe to view

0:22

Victor summons the storm, full sequence

The storm emerges

Subscribe to view

0:04

The storm emerges

"Wait, wait, wait" v7

Subscribe to view

0:01

"Wait, wait, wait" v7

Rope-timer switch hair & wind sims

Subscribe to view

0:25

Rope-timer switch hair & wind sims

Show

Francesco Siddi
Francesco Siddi

More hair-intersection issues! Luckily, Antonis has already corrected the shot found here.

Hair intersecting the timer

Subscribe to view

0:25

Hair intersecting the timer


Francesco Siddi
Francesco Siddi

In Manu's folder this week you'll find more video test renders, a new model of Cosmos Laundromat, and ultra-realistic models of the DVD and Blu-ray cases now for pre-sale in the Blender Store.

Comos (pastel) Laundromat

Subscribe to view

Comos (pastel) Laundromat

Cosmos Laundromat datacard

Subscribe to view

Cosmos Laundromat datacard

Cosmos Laundromat stack of Blu-rays

Subscribe to view

Cosmos Laundromat stack of Blu-rays

Cosmos Laundromat stack of DVDs

Subscribe to view

Cosmos Laundromat stack of DVDs

Victor gets Franck to turn around

Subscribe to view

0:28

Victor gets Franck to turn around

Cosmos Laundromat in Blu-ray

Subscribe to view

Cosmos Laundromat in Blu-ray

In Franck's eyes

Subscribe to view

0:07

In Franck's eyes

"Just stay here"

Subscribe to view

0:04

"Just stay here"

Franck looks over the cliff

Subscribe to view

0:05

Franck looks over the cliff

Victor's model turn

Subscribe to view

0:01

Victor's model turn

Show

Francesco Siddi
Francesco Siddi

In addition to her updated animations for the week, you can see Sarah's first go at testing the hair sims and the updated breakdown of the shot corrections discussed last week.

Franck pushes the branch v23

Subscribe to view

0:26

Franck pushes the branch v23

Franck finishes pushing the branch, sim test

Subscribe to view

0:12

Franck finishes pushing the branch, sim test

"You're more than just a sheep", Franck only

Subscribe to view

0:57

"You're more than just a sheep", Franck only

"Oh, come on..." hair sim test

Subscribe to view

0:08

"Oh, come on..." hair sim test

Franck pushes the branch v20

Subscribe to view

0:26

Franck pushes the branch v20

Animation planning: shot corrections

Subscribe to view

Animation planning: shot corrections

"You're more than just a sheep"

Subscribe to view

0:56

"You're more than just a sheep"

01_02_01_A_anim_v24_shrinkwraptest

Subscribe to view

0:01

01_02_01_A_anim_v24_shrinkwraptest

Franck pushes the branch, collider test

Subscribe to view

0:01

Franck pushes the branch, collider test

Show

Francesco Siddi
Francesco Siddi

In addition to helping everyone out with the hair system and doing some tests of his own (of Franck running) Lukas has been working on motion blur this week. See his tests in this folder.

Franck runs from above

Subscribe to view

0:03

Franck runs from above

Franck runs down the hill

Subscribe to view

0:03

Franck runs down the hill

Lukas's motion-blur tests, 28-05-2015

Subscribe to view

0:02

Lukas's motion-blur tests, 28-05-2015


Francesco Siddi
Francesco Siddi

Caching makes your computer run really slow. Slow computers lead to funny images. Here are 16 examples that get better with each pic.

Caching causes glitches, example 16

Subscribe to view

Caching causes glitches, example 16

Caching causes glitches, example 13

Subscribe to view

Caching causes glitches, example 13

Caching causes glitches, example 4

Subscribe to view

Caching causes glitches, example 4

Caching causes glitches, example 10

Subscribe to view

Caching causes glitches, example 10

Caching causes glitches, example 12

Subscribe to view

Caching causes glitches, example 12

Caching causes glitches, example 14

Subscribe to view

Caching causes glitches, example 14

Caching causes glitches, example 1

Subscribe to view

Caching causes glitches, example 1

Caching causes glitches, example 6

Subscribe to view

Caching causes glitches, example 6

Caching causes glitches, example 9

Subscribe to view

Caching causes glitches, example 9

Caching causes glitches, example 3

Subscribe to view

Caching causes glitches, example 3

Caching causes glitches, example 7

Subscribe to view

Caching causes glitches, example 7

Caching causes glitches, example 15

Subscribe to view

Caching causes glitches, example 15

Caching causes glitches, example 2

Subscribe to view

Caching causes glitches, example 2

Caching causes glitches, example 11

Subscribe to view

Caching causes glitches, example 11

Show

Francesco Siddi
Francesco Siddi

What could go wrong when you cache and animate at the same time? A lot, if the screenshots you'll find here are any indication. Next to this you'll also find Beorn's sheep wool sim and his test of a whole flocking flock of island sheep.

"Well Mr. Hector..." wool sim

Subscribe to view

0:19

"Well Mr. Hector..." wool sim

The whole flocking flock

Subscribe to view

0:47

The whole flocking flock


Francesco Siddi
Francesco Siddi

Here you'll find the official Cosmos Laundromat trailer, the latest edit of the film (with an updated ending), and some movie posters.

Cosmos Laundromat poster: Victor

Subscribe to view

Cosmos Laundromat poster: Victor

Cosmos Laundromat Teaser 28/05/2015

Subscribe to view

0:50

Cosmos Laundromat Teaser 28/05/2015

Cosmos Laundromat edit, 28/05/2015

Subscribe to view

12:26

Cosmos Laundromat edit, 28/05/2015

Cosmos Laundromat graphic poster

Subscribe to view

Cosmos Laundromat graphic poster

Cosmos Laundromat poster: Franck

Subscribe to view

Cosmos Laundromat poster: Franck


2015-05-22

  • May 22nd, 2015
This week on Cosmos Laundromat: First Cycle

Find all the content shared during Project Gooseberry's 40th weekly livecast in the team member folders to the left.


Francesco Siddi
Francesco Siddi

Andy has worn several different hats this week, taking over the lighting of the wide island shot from Manu as well as doing more work on the tornado shot and the grass sim for when Franck drags the branch. Plus he created a simple rig for Franck's timer. You'll find it all in this folder.

Franck runs from the storm

Subscribe to view

0:05

Franck runs from the storm

Timer knob rig

Subscribe to view

Timer knob rig

New grass sim: Franck pulls the log.

Subscribe to view

0:10

New grass sim: Franck pulls the log.

Lighting the island

Subscribe to view

Lighting the island

Franck pulls the log sim

Subscribe to view

0:37

Franck pulls the log sim

The tornado emerges

Subscribe to view

The tornado emerges

Tornado shot threads

Subscribe to view

Tornado shot threads


Francesco Siddi
Francesco Siddi

Manu spent most of his week on generating new low-res renders with the now-agreed-upon lighting set-up. In this folder you will also find stills showing the dramatic difference a change of lighting can make with before and after shots. Finally, Manu made one of his super-perfect models...this time of the Cosmos Laundromat Blu-ray case (for the store), including a rigging system!

Victor kneels lighting, before

Subscribe to view

Victor kneels lighting, before

Blu-ray case model

Subscribe to view

Blu-ray case model

Skeptical Franck, still

Subscribe to view

Skeptical Franck, still

Victor stares, low-res render

Subscribe to view

0:21

Victor stares, low-res render

Timer switch lighting, before

Subscribe to view

Timer switch lighting, before

Blu-ray case rig

Subscribe to view

Blu-ray case rig

Victor kneels lighting, after

Subscribe to view

Victor kneels lighting, after

Lighting Franck's eyes, before

Subscribe to view

Lighting Franck's eyes, before

Franck's eyes, low-res video render

Subscribe to view

0:07

Franck's eyes, low-res video render

Timer switch lighting, after

Subscribe to view

Timer switch lighting, after

Victor walks backwards, low-res render

Subscribe to view

0:03

Victor walks backwards, low-res render

Victor walks away, low-res render

Subscribe to view

0:03

Victor walks away, low-res render

Franck looks at the ocean

Subscribe to view

0:05

Franck looks at the ocean

Lighting Franck's eyes, after

Subscribe to view

Lighting Franck's eyes, after

Skeptical Franck, low-res video

Subscribe to view

0:17

Skeptical Franck, low-res video

Show

Francesco Siddi
Francesco Siddi

In addition to her latest versions of the shots where Victor introduces himself, Franck sighing and turning around, the fucking hooves shot (a low-res render), and a new shot of Franck checking out his timer (which now turns), in this folder you'll find a PDF of all the animators' notes on the almost-completed shots as of Monday, May 18.

Franck sighs, v13

Subscribe to view

0:14

Franck sighs, v13

Animation planning

Subscribe to view

Animation planning

"With my fucking hooves" low-res render

Subscribe to view

0:19

"With my fucking hooves" low-res render

Victor introduces himself, polished

Subscribe to view

0:15

Victor introduces himself, polished

Timer close-up

Subscribe to view

0:02

Timer close-up


Francesco Siddi
Francesco Siddi

Here you'll find Lukas's cache-file comparison chart (to help him optimize cache sizes) and .blend files to test his new slicing feature.

Slicing tool .blend test file

Subscribe to view

Slicing tool .blend test file

Cache size comparison

Subscribe to view

Cache size comparison


Francesco Siddi
Francesco Siddi

Pablo continued working on applying the new lighting plus hair and grass sims to a bunch of shots. Click through the images and videos in this folder to see them.

Skeptical Franck, low-res render

Subscribe to view

0:25

Skeptical Franck, low-res render

"Where do I go?"

Subscribe to view

"Where do I go?"

Franck argues with Victor

Subscribe to view

0:03

Franck argues with Victor

Franck in the glitchy grass

Subscribe to view

0:08

Franck in the glitchy grass

Franck's eyes, hair sim

Subscribe to view

0:07

Franck's eyes, hair sim

"Where do I go?" silent render (with photobomb by Victor)

Subscribe to view

0:28

"Where do I go?" silent render (with photobomb by Victor)


Francesco Siddi
Francesco Siddi

Hjalti spent much of the week working on the sequence where Franck runs from the tornado, now up to and including getting sucked up into the storm. (Plus a funny bug he experienced along the way.) In addition to these shots, in the folder you'll also find new work on the shots of Franck pulling the branch and Victor walking away. These edits were the result of an animator's consistency and polishing workshop on Monday. See Sarah's folder for those notes.

Franck forgets how to sheep

Subscribe to view

0:03

Franck forgets how to sheep

Victor walks away v9

Subscribe to view

0:03

Victor walks away v9

Franck running, from above

Subscribe to view

0:02

Franck running, from above

Franck pulling the branch v10

Subscribe to view

0:14

Franck pulling the branch v10

Franck runs, without fur or camera movement

Subscribe to view

0:03

Franck runs, without fur or camera movement

Franck gets sucked up into the tornado v3

Subscribe to view

0:06

Franck gets sucked up into the tornado v3

Franck running from afar, with lighting

Subscribe to view

0:03

Franck running from afar, with lighting

Franck runs, without camera movement

Subscribe to view

0:03

Franck runs, without camera movement


2015-05-15

  • May 15th, 2015
This week on Cosmos Laundromat: First Cycle

Half the animation is done, there's a new full edit and version of the trailer, the lighting and designs are getting closer to final, and new developments are underway. Explore the team member's folders to see for yourself.


Francesco Siddi
Francesco Siddi

Download the sculpt made by Michalis Zissiou (plus the latest build of the Gooseberry branch) to try out the Dyntopo optimizations Antonis demoed during this week's livecast.

Face sculpt by Michalis Zissiou

Subscribe to view

Face sculpt by Michalis Zissiou


Francesco Siddi
Francesco Siddi

Now that Andy has got the hair sims working properly, he spent the week making sure they worked in every completed animation for Franck so far. Check out all these tests compiled into one video in this folder, plus a grass sim test and an electrifying bug.

Franck drags the branch, render with grass sim

Subscribe to view

0:16

Franck drags the branch, render with grass sim

Franck's electrified fur

Subscribe to view

Franck's electrified fur


Francesco Siddi
Francesco Siddi

Manu has been working on lighting not only the island but also a bunch of other shots. See them collected in a reel here plus several stills!

Victor gives Franck his timer, lighting

Subscribe to view

Victor gives Franck his timer, lighting

Lighting the island

Subscribe to view

Lighting the island

Franck looks at the rope, lighting

Subscribe to view

Franck looks at the rope, lighting

Franck checks out his timer, lighting

Subscribe to view

Franck checks out his timer, lighting


Francesco Siddi
Francesco Siddi

In addition to the shots he's polished, Beorn's week has centered around 2 things: planning and continuity. In this folder you'll find two sequences of shots he's cobbled together (one his work and the other the work of all 3 animators together), a rope glitch he had to fight, as well as his latest planning layout.

Franck gets his timer to Victor walking away, continuity

Subscribe to view

1:06

Franck gets his timer to Victor walking away, continuity

Rope glitch

Subscribe to view

0:10

Rope glitch

Shot planning for this week

Subscribe to view

Shot planning for this week

Franck looks at the rope: continuity

Subscribe to view

0:18

Franck looks at the rope: continuity


Francesco Siddi
Francesco Siddi

Hjalti has been animating and polishing a bunch of shots this week. Find all the latest versions here.

"Just stay here" v3

Subscribe to view

0:04

"Just stay here" v3

"I just turned it on for you" v4

Subscribe to view

0:03

"I just turned it on for you" v4

The model turn v3

Subscribe to view

0:01

The model turn v3

Victor walks away v8

Subscribe to view

0:03

Victor walks away v8

"Just say here" reference

Subscribe to view

0:04

"Just say here" reference

Victor walks away v2 (the original walk)

Subscribe to view

0:11

Victor walks away v2 (the original walk)

Franck pulls branch in distance

Subscribe to view

0:13

Franck pulls branch in distance

"How does this thing work?" v6

Subscribe to view

0:03

"How does this thing work?" v6

"Wait, wait, wait" v6

Subscribe to view

0:01

"Wait, wait, wait" v6

The rope-timer switch v26

Subscribe to view

0:25

The rope-timer switch v26

Show

Francesco Siddi
Francesco Siddi

Find the newest edit and the latest (close-to-final) version of the trailer here!

Cosmos Laundromat pilot edit 14/05/2015

Subscribe to view

9:08

Cosmos Laundromat pilot edit 14/05/2015

Cosmos Laundromat trailer 15/05/2015

Subscribe to view

0:50

Cosmos Laundromat trailer 15/05/2015


Francesco Siddi
Francesco Siddi

In this folder, you will find not only Pablo's lighting and sim updates to several shots and stills but also an overview of all the changes that have taken place this week, as recorded by ATTRACT.

ATTRACT on Friday

Subscribe to view

ATTRACT on Friday

Franck pushes the branch

Subscribe to view

Franck pushes the branch

Franck looks up from the branch

Subscribe to view

Franck looks up from the branch

Franck with open mouth and Compositor test

Subscribe to view

Franck with open mouth and Compositor test

Franck squints at Victor

Subscribe to view

Franck squints at Victor

Franck at the cliff from behind

Subscribe to view

Franck at the cliff from behind

Franck waits at the cliff

Subscribe to view

Franck waits at the cliff

Franck with open mouth

Subscribe to view

Franck with open mouth

ATTRACT on Monday

Subscribe to view

ATTRACT on Monday

Franck sighs

Subscribe to view

Franck sighs

Franck pushes the branch (video)

Subscribe to view

0:26

Franck pushes the branch (video)

Franck hangs himself (video)

Subscribe to view

0:29

Franck hangs himself (video)

Franck pushes the branch, front view

Subscribe to view

Franck pushes the branch, front view

Show

Francesco Siddi
Francesco Siddi

Sarah worked this week on the "fucking hooves" shot and the first glimpse of part of the flock munching grass as Franck drags the branch by. See a couple versions of each in the videos here (and in the continuity shot in Beorn's folder).

"Fucking hooves", actual camera movement

Subscribe to view

0:20

"Fucking hooves", actual camera movement

Flock grazes, no fur

Subscribe to view

0:14

Flock grazes, no fur

Flock grazes, with fur

Subscribe to view

0:14

Flock grazes, with fur

"Fucking hooves", camera on Franck

Subscribe to view

0:19

"Fucking hooves", camera on Franck


2015-05-08

  • May 8th, 2015
This week on Cosmos Laundromat: First Cycle

There is wind in the hair and other wonderful things to explore in this week's Project Gooseberry work.


Francesco Siddi
Francesco Siddi

Andy has dedicated his week to making the fur and grass sims work with the wind. See his evolution toward the final (successful) shot of the week in the video and stills here!

Franck's new fur, a diagram

Subscribe to view

Franck's new fur, a diagram

A new cliff with windy grass (still)

Subscribe to view

A new cliff with windy grass (still)


Francesco Siddi
Francesco Siddi

This week, Manu worked on the lighting and foamy water for the island long-shot plus lighting Victor and a shader fix for Franck's timer strap. Click through the images and video to the left to see what he's done.

Ocean test: painting dynamic foam 2

Subscribe to view

Ocean test: painting dynamic foam 2

Shader time: Franck's timer strap

Subscribe to view

Shader time: Franck's timer strap

Lighting Victor: video render

Subscribe to view

0:12

Lighting Victor: video render

Ocean test: painting dynamic foam 1

Subscribe to view

Ocean test: painting dynamic foam 1

Lighting Victor: test render

Subscribe to view

Lighting Victor: test render

Island view: ocean test 8

Subscribe to view

Island view: ocean test 8

Island view: ocean test 9

Subscribe to view

Island view: ocean test 9

Island view: ocean test 3

Subscribe to view

Island view: ocean test 3

Lighting Victor: just Victor

Subscribe to view

Lighting Victor: just Victor

Shader time: fixing Franck's coat

Subscribe to view

Shader time: fixing Franck's coat

Island view: ocean test 2

Subscribe to view

Island view: ocean test 2

Island view: ocean test 5

Subscribe to view

Island view: ocean test 5

Island view: ocean test 1

Subscribe to view

Island view: ocean test 1

Island view: ocean test 4

Subscribe to view

Island view: ocean test 4

Island view: ocean test 6 (video)

Subscribe to view

0:06

Island view: ocean test 6 (video)

Island view: ocean test 7 (video)

Subscribe to view

0:05

Island view: ocean test 7 (video)

Show

Francesco Siddi
Francesco Siddi

Beorn has been polishing his trailer shots and starting work on some new ones ("no more sheepy business" and "Where can I go? When can I go?!"). Find these and his updated shot-list doc in this folder.

Last look at the rope layout animation

Subscribe to view

0:17

Last look at the rope layout animation

"Where do I go? What do I do?!" layout animation

Subscribe to view

0:27

"Where do I go? What do I do?!" layout animation

Updated shot planning

Subscribe to view

Updated shot planning

"With my fucking hooves" layout animation

Subscribe to view

0:12

"With my fucking hooves" layout animation

Polishing the trailer shots

Subscribe to view

0:18

Polishing the trailer shots


Francesco Siddi
Francesco Siddi

Hjalti has finished the rope-timer switch sequence and moved on to the shots where Victor backs up and walks away. See his work, complete with reference materials from himself and the actors, here!

"Wait, wait, wait" .blend file

Subscribe to view

"Wait, wait, wait" .blend file

Victor gets his timer v25

Subscribe to view

0:25

Victor gets his timer v25

Victor smiles...a little less

Subscribe to view

0:06

Victor smiles...a little less

Victor walks away and turns

Subscribe to view

0:25

Victor walks away and turns


Francesco Siddi
Francesco Siddi

In addition to giving some attention to the hair-sim issues (see first the video here, and then Andy's folder to see where it went from there), Pablo shows the new workflow for comp files (one file with a sequence of scenes straight from Cycles), the Essential Island Tweaker Pro 2016 (really just a way to tweak the island settings), and more lighting work...plus a hill!

Essential Island Tweaker Pro Enterprise 2016 (screenshot)

Subscribe to view

Essential Island Tweaker Pro Enterprise 2016 (screenshot)

Franck's big drag: low-res with new lighting and hill

Subscribe to view

0:16

Franck's big drag: low-res with new lighting and hill

The hanging: low-res with new lighting and hill

Subscribe to view

0:16

The hanging: low-res with new lighting and hill

The new comp files workflow (screenshot)

Subscribe to view

The new comp files workflow (screenshot)


Francesco Siddi
Francesco Siddi

After polishing the "how would you know?" shot for the trailer, Sarah moved to working on the Franck side of the "fucking hooves" conversation. See the progress on both in this folder.

"How would you know?" teaser polish

Subscribe to view

0:06

"How would you know?" teaser polish

"My fucking hooves", Franck's side

Subscribe to view

0:14

"My fucking hooves", Franck's side


Francesco Siddi
Francesco Siddi

In addition to an updated version of the trailer (on the Cloud), which will be finalized this week, Mathieu jumped into the hair-sim madness, focusing on putting the wind in Victor's hair, plus new renders of the new lighting set-up.

Victor's teaser hair test 2 (with wind)

Subscribe to view

0:18

Victor's teaser hair test 2 (with wind)

One week from final: the Cosmos Laundromat trailer

Subscribe to view

0:46

One week from final: the Cosmos Laundromat trailer

The wind in Victor's hair, fully rendered

Subscribe to view

0:06

The wind in Victor's hair, fully rendered

Cliff lighting test

Subscribe to view

Cliff lighting test

Walkman scene with new lighting

Subscribe to view

0:44

Walkman scene with new lighting

Victor's teaser hair test 1

Subscribe to view

0:18

Victor's teaser hair test 1


2015-05-01

  • May 1st, 2015
This week on Cosmos Laundromat: First Cycle

Check out the team's work for the week, including new animations and renders and an updated version of the trailer.


Francesco Siddi
Francesco Siddi

This week, Beorn worked on two shots: the moment after Franck gets his timer, and Franck waiting at the cliff as Victor walks away. In addition, you'll also find another continuity test (picking up on last week's) as well as the planning Beorn created to figure out what the animators need to do to finish all the shots in time.

Beorn's shot plan

Subscribe to view

Beorn's shot plan

After Franck gets the timer, layout

Subscribe to view

0:24

After Franck gets the timer, layout

Franck waits by the cliff

Subscribe to view

0:21

Franck waits by the cliff

Testing continuity

Subscribe to view

0:08

Testing continuity


Francesco Siddi
Francesco Siddi

Manu has been working on more renders and details, including a slightly rusted version of the washing machine drum, lighting tests for the long view of the island, and even a vertical render of the fishy cat creature you'll find on the Blender.org homepage banner.

Victor introduces himself: background check

Subscribe to view

0:41

Victor introduces himself: background check

Ocean modifier hand-painted mask for foam .blend file

Subscribe to view

Ocean modifier hand-painted mask for foam .blend file

An ocean foam modifier by BlueBirdAnimations.com (demo)

Subscribe to view

0:03

An ocean foam modifier by BlueBirdAnimations.com (demo)

Worn-down washing machine drum

Subscribe to view

Worn-down washing machine drum

Simple cloud rig .blend file

Subscribe to view

Simple cloud rig .blend file

Island texture painting

Subscribe to view

Island texture painting

Fishy Cat vertical render/USB case

Subscribe to view

Fishy Cat vertical render/USB case

Moving the clouds

Subscribe to view

0:07

Moving the clouds

Island shading, take 1

Subscribe to view

Island shading, take 1

Ocean obstacle-foam modifier

Low-res render: Victor smiles

Subscribe to view

0:07

Low-res render: Victor smiles

Island shading, take 2

Subscribe to view

Island shading, take 2

Fishy Cat vertical vertical render/USB package .blend file

Subscribe to view

Fishy Cat vertical vertical render/USB package .blend file

Fishy Cat .blend file

Show

Francesco Siddi
Francesco Siddi

Andy took a break from the tornado this week to work on getting the wind in the grass right and Franck's run (with motion blur). See his tests by clicking through the files to the left.

Franck runs from the colors, final render of the week

Subscribe to view

Franck runs from the colors, final render of the week

Test: Franck running from the storm

Subscribe to view

0:05

Test: Franck running from the storm

Low-res render: Franck running from the storm

Subscribe to view

0:09

Low-res render: Franck running from the storm


Francesco Siddi
Francesco Siddi

Hjalti has just about finished the shot where Victor switches Franck's rope for the timer. In the video here, you will see several iterations of Victor's lipsync (with the camera pinned to the skull for focus) followed by the latest versions of the almost-final full shot (all that's left are the tiny details, like Victor's jacket movement.) Plus, you will also find Hjalti's work on a new shot: Victor's stance the moment before the storm arrives.

Franck gets his timer: from lipsyncing Victor to almost final

Subscribe to view

4:35

Franck gets his timer: from lipsyncing Victor to almost final

Victor awaits the storm, v1-4

Subscribe to view

0:38

Victor awaits the storm, v1-4


Francesco Siddi
Francesco Siddi

In this folder you will find a video demo of Lukas's ocean shader test plus the .blend files you need to recreate it yourself. See the weekly video on the blog for demos of Lukas's hair tests for the week.

Ocean shader test video

Subscribe to view

0:10

Ocean shader test video

Ocean shader test 1 .blend file

Subscribe to view

Ocean shader test 1 .blend file

Ocean shader test 2 .blend file

Subscribe to view

Ocean shader test 2 .blend file


Francesco Siddi
Francesco Siddi

In addition to an updated trailer, in this folder you'll find Mathieu's animated sheep flock and lighting tests for the week!

Low-res render: the flock appears

Subscribe to view

Low-res render: the flock appears

Cosmos Laundromat trailer, 80% final

Subscribe to view

0:46

Cosmos Laundromat trailer, 80% final


Francesco Siddi
Francesco Siddi

Pablo has continued working on the island lighting. Check out his test renders here.

Franck at the cliff, lighting 2

Subscribe to view

Franck at the cliff, lighting 2

Franck drags the branch, new lighting 2

Subscribe to view

Franck drags the branch, new lighting 2

Franck drags the branch, old lighting

Subscribe to view

Franck drags the branch, old lighting

Franck at the cliff, lighting 1

Subscribe to view

Franck at the cliff, lighting 1

Franck drags the branch, new lighting 3

Subscribe to view

Franck drags the branch, new lighting 3

Franck drags the branch, new lighting 4

Subscribe to view

Franck drags the branch, new lighting 4

Franck drags the branch, new lighting 1

Subscribe to view

Franck drags the branch, new lighting 1

Franck drags the branch, new lighting 6

Subscribe to view

Franck drags the branch, new lighting 6

Franck drags the branch, new lighting 5

Subscribe to view

Franck drags the branch, new lighting 5

Show

Francesco Siddi
Francesco Siddi

Sarah spent this week working on the shot where Victor convinces Franck to give him "a moment of his precious time," which is now (at v13) 99% finished.

A moment of his precious time, v13

Subscribe to view

0:13

A moment of his precious time, v13


  • Jun 15
  • May 15
  • Apr 15
  • ...
  • Sep 14
Films Projects Training Blog Blender Studio for Teams
Pipeline and Tools
  • CloudRig
  • Blender Kitsu
  • Brushstroke Tools Add-on
  • Blender Studio Extensions
Characters
  • Mikassa
  • Whale
  • Ballan Wrasse
  • Snow
Studio
  • Terms & Conditions
  • Privacy Policy
  • Contact
  • Remixing Music
Blender Studio

The creators who share.

Artistic freedom starts with Blender The Free and Open Source 3D Creation Suite