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Training Highlights
Stylized Rendering with Brushstrokes
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Production Log #5

  • Oct. 16th, 2023

Andy Goralczyk
Andy Goralczyk Art Director
Simon Thommes
Julien Kaspar

This week we decided to do a lookdev render test on Mikassa to test our oil-painterly rendering style on a character. Several of us collaborated on this together and this gave us a great base to discuss the stylistic decisions. I also updated the reef lookdev test to make it easier to iterate on shading explorations and added 3d painted brushstrokes on all the assets.

Reef shot v16 - Animation render

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0:05

Reef shot v16 - Animation render

Reef shot v15 - Oil brush effect

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Reef shot v15 - Oil brush effect

Reef shot v11 - New assets

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Reef shot v11 - New assets

Mikassa Design - Early skin color experiments

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Mikassa Design - Early skin color experiments

Mikassa Design - Early hair color explorations

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Mikassa Design - Early hair color explorations

Mikassa shot test - lighting pass v04

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Mikassa shot test - lighting pass v04

Mikassa shot test - lighting pass v03

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Mikassa shot test - lighting pass v03

Mikassa shot test - lighting pass v02

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Mikassa shot test - lighting pass v02

Mikassa shot test - lighting pass v01

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Mikassa shot test - lighting pass v01

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Simon Thommes
Simon Thommes Technical Artist

This week was loaded with painterly look development in Blender. I finally had some time to try out the brush stroke generation that we have been thinking about for a while now and it does seem quite promising to achieve a unique painterly look. We still have lots and lots of tests to do to refine the look and the techniques to apply this effect, but we finally have something concrete to look at and experiment with.

Mikassa Painterly Brush Stroke - Turntable

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0:29

Mikassa Painterly Brush Stroke - Turntable

Mikassa Shot Test - Turntable

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0:04

Mikassa Shot Test - Turntable

Mikassa shot test - lighting pass v07

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Mikassa shot test - lighting pass v07

Mikassa shot test - lighting pass v06

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Mikassa shot test - lighting pass v06

Mikassa shot test - lighting pass v05

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Mikassa shot test - lighting pass v05

Mikassa Brush Strokes Test

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2:27

Mikassa Brush Strokes Test

Painterly Shading - Brush Stroke Normal Breakup

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1:36

Painterly Shading - Brush Stroke Normal Breakup

Brush Stroke Normals

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1:00

Brush Stroke Normals

Flow Based Brush Stroke Generation

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1:30

Flow Based Brush Stroke Generation

Motion Lines with Geometry Nodes

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0:48

Motion Lines with Geometry Nodes

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Julien Kaspar
Julien Kaspar 3D Artist

I focused on getting the hair style into a state of approval. I also supported the current color and shading tests. The new outfit also saw a first blocking pass.

Mikassa Design V055 - Hair & Outfit

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Mikassa Design V055 - Hair & Outfit


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