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Training Highlights
Stylized Rendering with Brushstrokes
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2023
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Production Log #39

  • Feb. 5th, 2024

Julien Kaspar
Julien Kaspar 3D Artist

I worked out all the needed set connections to transition the previz to layout. The reef and coral rocks were also more fleshed out.

False Bottom - Set Connection

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0:32

False Bottom - Set Connection


Simon Thommes
Simon Thommes Technical Artist
Pablo Fournier

I put my focus more back on Mikassa to start putting in details and iteration over the look of the brush strokes to push her shading and the test shot that we are working on further.

Ocean - Dynamic Brush Strokes Setup

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0:57

Ocean - Dynamic Brush Strokes Setup

Mikassa - Facial Test Rendered

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0:03

Mikassa - Facial Test Rendered

Mikassa - Brush Texture Adjustments

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Mikassa - Brush Texture Adjustments


Andy Goralczyk
Andy Goralczyk Art Director
Simon Thommes
Vivien Lulkowski

I continued to work on lighting for the boat test shot and our first shot in the film: 100_0080! Also, I created kelp assets and started set dressing the reef environment.

100_0080-lighting-v004

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0:09

100_0080-lighting-v004

100_0080-lighting-v001

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100_0080-lighting-v001

900_0010.lighting.v007

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0:04

900_0010.lighting.v007

Kelp assets - geo nodes scattering setup

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0:50

Kelp assets - geo nodes scattering setup


Pablo Fournier
Pablo Fournier Animator

This week I work on different things. I'm still doing some previs in some scene, but also I managed to do some animation, in this case finishing the animation test on the boat, and also starting the last shot of the movie. Also I did some facials poses to test the rig and also as a test for shading

100_080-anim-v001

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0:09

100_080-anim-v001

facial test

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0:03

facial test

900_0010-anim.v004

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0:04

900_0010-anim.v004

900_0010-anim.v004

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0:04

900_0010-anim.v003

900_0010-anim.v004

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0:04

900_0010-anim.v002


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