This week I worked on set dressing, preliminary shading and lighting on the underwater set - specifically the upper reef part. This scenery is supposed to be lush and lively, so I spent most of the week creating the various scattering setups for kelp and carefully placing individual corals on the rocks.
Besides dealing with more technical hurdles, last week I finally got to do a basic texture painting pass over Mikassa and give some more attention to her face specifically.
The sculpting of the Return set is basically done. Further Cracking tests were also done over the week.