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Production Log #45

  • March 18th, 2024

Simon Thommes
Simon Thommes Technical Artist

I finally got around to do the shading for the fish background characters. This was really fun to do with the brush system in place as the preview with Eevee is pretty good in an isolated lighting environment, so the workflow is actually real-time.

Whale - Light Body

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Whale - Light Body

Pollock - Shading

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Pollock - Shading

Atlantic Salmon - Shading

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Atlantic Salmon - Shading

Trout - Shading

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Trout - Shading

European Sea Bass - Shading

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European Sea Bass - Shading

Ballan Wrasse - Shading

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Ballan Wrasse - Shading

Ballan Wrasse - Shading Interaction

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2:28

Ballan Wrasse - Shading Interaction


Beau Gerbrands
Beau Gerbrands 3D Artist
Andy Goralczyk

This week I spent time on set dressing the reef and helping Simon out with the whale cracks.

Set Dressing Reef

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Set Dressing Reef

Set Dressing Reef

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Set Dressing Reef


Andy Goralczyk
Andy Goralczyk Art Director

This week I've been set dressing the return set, which has been build by Julien previously. This set contains rocks and corals as previous sets, but the mood is more bright and positive. This process will continue over the next couple of weeks.

Return set - dressing 04 (anim shot render)

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0:06

Return set - dressing 04 (anim shot render)

Return set - dressing 03

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Return set - dressing 03

Return set - dressing 03

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Return set - dressing 03

Return set - dressing 02

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Return set - dressing 02

Return set - dressing 01

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Return set - dressing 01


  • Production Log #45
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