Blender Studio
  • Films
  • Projects
  • Training
  • Assets
  • Tools
  • Blog
  • Join
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    DEVELOPMENT

    • Roadmap

      See which projects are currently being worked on and what's next.

    • Documentation

      Guidelines, release notes and development docs.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Training Highlights
Advanced Facial Rigging
3D Printing with Blender
Story Tools
Blender Fundamentals 4.5 LTS

Training types
Course Documentation Production Lesson Workshop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Singularity
2026
Wing It!
2023
Hero
2018
Spring
2019
Project Highlights
Impulse Purchase
Other
Project Storm
Rigging R&D
DOGWALK
Interactive
Project Gold
Showcase
Assets Highlights
Characters
Models & rigs
Assets
All production files
Libraries
Curated sets
Vault
Everything

Project OVERGROWN

Artwork by the Blender Studio

After 20 years of short films, Blender Studio is ready to tackle an ambitious new project: a feature film!

Support the studio team as they develop a great story and build a free, open source playbook for creating large-scale animated productions.

5181 subscribers
Target: 7000 subscribers

Join 5181 people who already support Blender Studio to create open content and open-source tools, and help us get to the target of 7000 studio subscribers!

Subscribe! from €11.50 /month

A feature for the future

This project is not only about making the feature film itself, but also about documenting and sharing the production process and knowledge.

We want to see filmmakers worldwide building on top of it and steering the industry back to human-forward art with a heart.

It's possible to be productive today while staying true to the craft, and the production of a feature film is Blender Studio's way to prove it.

7000 subscribers to make it happen

While the scale of this project is much greater, the core principle stays the same: subscribers are the ones who make Open Movies go from concept to production.

We did the math: 7000 subscribers is the lucky number needed to enable us to develop the pitch and move film production forward. We are not starting from scratch, though. Blender Studio already has 5181 subscribers!

OVERGROWN: what's the story?

Visual development for OVERGROWN
Visual development for OVERGROWN: the work in progress will be available at studio.blender.org

Co-directors Hjalti Hjálmarsson and Rik Schutte set the scene of OVERGROWN in a post-human robo-apocalyptic world reclaimed by nature. As the unlikely family duo survives in the brave new world, their adventure unfolds into a fast-paced river of hardship, wonder, and personal transformation.

Visual development for OVERGROWN - color exploration grid
Visual development for OVERGROWN - concept environment thumbnail
Visual development for OVERGROWN - raccoon character collage
Visual development for OVERGROWN: the work in progress will be available at studio.blender.org

What you get

By supporting this project, you'll be getting access to open source tools and production knowledge.

Productivity tools

The ultimate goal is to build a set of open source and well documented productivity tools that can be combined into a feature-film pipeline. This way, instead of starting from scratch, the independent community of filmmakers will always have the Blender Studio “playbook” to study, reference, and build on top of for their own projects.

We want small teams to be fully empowered to pursue ambitious creative ideas!

Production training and knowledge

Training and tutorials have always been among the most-requested content types for Blender Studio. While working on OVERGROWN, we also aim on developing and sharing in-depth tutorials. There can't be advanced, production-grade training without production! The shared knowledge base will include, among other things:

Icon - Pipeline architecture and production workflow docs
Pipeline architecture and production workflow documentation
Icon - Story tools and layout techniques for previs
Story tools and layout techniques for efficient previs
Icon - High volume and high performance rendering
High volume and high performance rendering
Icon - Mastering and delivery
Mastering and delivery
Icon - Asset and character creation workflows with emphasis on rigging and shading
Asset and character creation workflows with emphasis on rigging and shading

Get Studio
access

Subscribe to access invaluable production knowledge from Blender Studio artists, while securing Blender's future. Inspect 3D processes, learn efficient workflows, and unlock inspiration. On top of that, you can follow the project as it happens!

Individual subscription

For freelancers, students, and instructors who want to learn from Blender Studio artists.

 
€1150 /month
  • Full access to production assets
  • Follow the Open Movies production logs
  • Unlimited access to trainings
  • Comment and engage with Blender Studio content
Subscribe

...or check out team subscriptions

Training Highlights

Get unlimited access to these and more training.

Advanced Facial Rigging

In this course, we are going to cover every method and workflow used to create the fexlible and expressive facial rigging system for Storm, the …

3D Printing with Blender

This course is an introduction to making stuff in Blender for 3D printing.

Story Tools

Workflows for story artists, combining 2D and 3D with Grease Pencil.

Blender Fundamentals 4.5 LTS

Start learning Blender at your own pace with this complete fundamental course.

Timeline

Timeline for the project

The funding strategy

The OVERGROWN plan uses a 20/80 funding model. Blender Studio raises 20% through subscriber support, covering visual development and all the software and pipeline work needed to get the film off the ground. All the tools built will be released as free and open source, as usual.

The result of the early visual development will be used to involve an external party: a producer or distributor willing to finance the remaining 80%. This way, the Studio and community fund what they're most focused on (visual development, tech, and pipeline), while the heavy production lift is externally financed.

Watch it grow

If Blender Studio reaches 7000 subscribers by September, the story of OVERGROWN will continue. With enough support behind us, we'll be in a strong position to secure the required funding for the feature film production.

As we wrap up the exploration phase, Blender Studio will now work on a teaser scene to present how we imagine OVERGROWN. Follow our production updates as the team works on it, and stay tuned for the reveal in September.

5181 subscribers
Subscribe, bring your friends along and follow the progress in real time.
Target: 7000 subscribers

About
Blender Studio

Blender Studio is a team of artists and developers working within the Blender project, focused on creating cutting-edge content, sharing production knowledge, testing and contributing improvements to the latest in-development version of Blender. This process is called content-driven development, and has been a core part of the Blender projects since 2006.

The work of Blender Studio is made possible thanks to our amazing subscribers. You can become a subscriber by signing up to studio.blender.org and gain instant access to years worth of training, docs, and high-quality assets.

Support the creators who share!

It's all about
people.

Designers, developers, engineers, artists. All driven by passion. All using Blender to make an impact.

Andy Goralczyk
Andy Goralczyk
  • Art director
Demeter Dzadik
Demeter Dzadik
  • Character TD
Francesco Siddi
Francesco Siddi
  • General Manager
Fiona Cohen
Fiona Cohen
  • Producer
Harukaze Legouge
Harukaze Legouge
  • Videographer
Hjalti Hjálmarsson
Hjalti Hjálmarsson
  • Animation Director
Julien Kaspar
Julien Kaspar
  • 3D Artist
Pablo Fournier
Pablo Fournier
  • Animator
Rik Schutte
Rik Schutte
  • Lead Animator
Simon Thommes
Simon Thommes
  • Lead Technical Artist
Vivien Lulkowski
Vivien Lulkowski
  • Concept Artist
Sebastian Parborg
Sebastian Parborg
  • Blender Developer
Subscribe! from €11.50 /month
Films Projects Training Blog Blender Studio for Teams
Pipeline and Tools
  • CloudRig
  • Blender Kitsu
  • Brushstroke Tools Add-on
  • Blender Studio Extensions
Characters
  • Critter Evolved
  • Critter
  • One
  • Space Creatures
Studio
  • Terms & Conditions
  • Privacy Policy
  • Contact
  • Remixing Music
Blender Studio

The creators who share.

Artistic freedom starts with Blender The Free and Open Source 3D Creation Suite