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Production Log #58

  • Aug. 9th, 2021
This week on Sprite Fright

“Snacks” nears completion for lighting and set dressing. Jay wraps on shading, “Intro” wraps on animation, while animation on “Village” picks up pace. For Julien, almost all props/main sets are done, awaiting lighting and animation.

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Beau Gerbrands
Beau Gerbrands 3D Artist

Snacks is almost done in terms of lighting and set dressing. Aside lighting shots there will be a small article on the use of lights in Sprite Fright for which I made some examples. My goal is to wrap Snacks up and continue with the Intro sequence.

Snacks Value Consistency

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0:06

Snacks Value Consistency

Snacks Lighting Steps

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Snacks Lighting Steps

Snacks Contactsheet

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Snacks Contactsheet

Snack Lighting Progression

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0:50

Snack Lighting Progression


Simon Thommes
Simon Thommes 3D Artist

I wrapped up shading with distressed version on Jay, did some wetness FX for Jay when he is drowning, finally addressed the shading of the Yew tree set and finished up the melting Sprites FX on the remaining shots of the Snacks sequence. Apart from that there were just a couple of other smaller tweaks and issues to address.

Salty Snacks - Seed Randomization

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Salty Snacks - Seed Randomization

Yew Tree Set - Shading

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Yew Tree Set - Shading

Wet Clothes FX

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Wet Clothes FX

Jay - Distressed Shading - Final

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1:01

Jay - Distressed Shading - Final

Remaining Melting Sprite FX for Snacks

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0:07

Remaining Melting Sprite FX for Snacks


Rik Schutte
Rik Schutte Lead Animator
Marti Rossello Baiges
Mack Bo Ross
Daniela Avilés
Ruth Taylor
Gerard Manresa Ortega
Monica Eggert Roig

This week the team has been working hard on 3 sequences at the same time. Monica has finished her shot on 'Intro' which means that one is a wrap! Daniella, Gerard, Ruth and Mack have been working on 'Village'. Marti and Rik have started on 'Ritual'. You can see the progress here.

animation sequence progression: Ritual

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0:38

animation sequence progression: Ritual

animation sequence progression: Village

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1:25

animation sequence progression: Village

animation sequence progression: Intro

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1:05

animation sequence progression: Intro


Julien Kaspar
Julien Kaspar 3D Artist

Almost all props are done and the mains sets have been dressed for all animation work and lighting.

Branch (Nest)

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Branch (Nest)

Firewood Asset

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Firewood Asset

Broken Pickle Jar

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Broken Pickle Jar

Sprite Village - Background set dressing

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Sprite Village - Background set dressing

Birdspotting Set (Bg tweaks)

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Birdspotting Set (Bg tweaks)

Sprite Village - ESprite reveal tree

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Sprite Village - ESprite reveal tree


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