I worked on polishing the body rigs and testing some of the tech we want to use for deforming the characters' mouths.
Created a mockup interior rocket set and mocked up some of the shots, using the characters (with preliminary rigs).
This week I had more time to work on Pet Projects with a focus on the improvised wings together with Vivien and Rik. After several iterations we felt like the base construction should be functional for modeling and animation and test different setups.
This week I mostly churned out prop designs and drawovers, because we got Beau and Julien working on modeling those. Creating some guides for edges and where colored lines go is important now because some props might not get a detailed design before I leave for a longer vacation.
I've been chipping away making storyboards for the film. It's a continuous loop of drawing drawing and more drawing, putting it into the edit, refining refining refining and concluding that it works or it simply doesn't. Here you'll find some snapshots of the movie in storyboard format.
During this week I've been working on giving feedback to the different character rigs and models, also because the dog rig was kinda ready I started to do some animation test based on a shot of the movie
I wrapped up more work on the main characters modeling. I worked further on prop modeling and size relationships.