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Production Log #10

  • April 3rd, 2023

Simon Thommes
Simon Thommes Shading and FX

Apart from still wrapping up my work on the hair nodes release of Blender 3.5 I jumped back into the visual development of Pets. I mainly focused on the outline rendering for the props/environments and how we can set that up in the most flexible way.

Normal Faceting Geonodes

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0:59

Normal Faceting Geonodes

Shading and Rendering RnD - Breakdown
1:26

Shading and Rendering RnD - Breakdown


Vivien Lulkowski
Vivien Lulkowski Art Director
Pablo Fournier

I helped out with the robot arm assets and interior design of the rocket by providing paintings and drawovers for Beau and Julien and then also started exploring the look of the clouds. A quick paintover exploration based on Pablico's dog expression provided a nice break from lever and chainsaw re-re-rearrangements.

Dog expressions paintover

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Dog expressions paintover

Rocket in Barn - Robot arms 3

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Rocket in Barn - Robot arms 3

Rocket in Barn - Robot arms 1

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Rocket in Barn - Robot arms 1


Beau Gerbrands
Beau Gerbrands Modeling and Lighting

The modeling stage for the rocket interior is almost done. I'm organizing the file into collections, renaming, and unwrapping the set for Demeter to rig. After I'm done, I'll continue with the exterior/wings.

Panel of Switches

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0:15

Panel of Switches

Rocket Interior Organization

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0:37

Rocket Interior Organization


Hjalti Hjalmarsson
Hjalti Hjalmarsson Layout and Editorial

Worked on more previs/layout shots.

040_0070 v002

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040_0070 v002

040_0060 v004

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0:03

040_0060 v004

040_0040 v003

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040_0040 v003

040_0030 v002

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040_0030 v002

040_0020 v001

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040_0020 v001

010_0060 v001

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0:04

010_0060 v001


Andy Goralczyk
Andy Goralczyk Lighting and Compositing
Mack Bo Ross

I started helping out the project this week to get the lighting pipeline more fleshed out. For this purpose I set up a simple shot to get the hang of the style.

Shot 0130 Test

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0:03

Shot 0130 Test


Pablo Fournier
Pablo Fournier Animator
Mack Bo Ross

This week animation team continued working on the seq 020 and also continue testing the facial rig to improve it

face expressions test 03

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face expressions test 03

face expressions test 02

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face expressions test 02

face expressions test 01

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face expressions test 01

020_tryout.anim.v004

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0:47

020_tryout.anim.v004


Demeter Dzadik
Demeter Dzadik Character TD

Finalizing the dog's face rig and getting started transferring the rig to the cat's face!

Cat Face: Initial 2D deform

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1:04

Cat Face: Initial 2D deform

Cat Face: Initial eyes

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0:17

Cat Face: Initial eyes

Dog Face: Lines

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0:38

Dog Face: Lines

Dog Face: Action set-ups

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0:41

Dog Face: Action set-ups


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