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Production Log #22

  • July 10th, 2023

Andy Goralczyk
Andy Goralczyk Lighting and Compositing
Beau Gerbrands

The first two scenes are wrapped, so we started moving our efforts into finalizing 030_launch and 040_downwards as well. I managed to address some very small notes here and there and even found the time to add some scribble detail in some of the closeups (when the dog is pulling strings) in 050_improvise. It's slowly coming together!

060_flying.lighting.v001

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0:27

060_flying.lighting.v001

050_improvise.lighting.v003

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0:19

050_improvise.lighting.v003

040_downward.lighting.v004

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0:22

040_downward.lighting.v004

030_launch.lighting.v004

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0:08

030_launch.lighting.v004


Julien Kaspar
Julien Kaspar Character Artist

This week I fixed some issues and addressed feedback on the matte painting setups. The cloud for transitioning between two ealy shots is also done and works.

Cloud Transition

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0:04

Cloud Transition


Simon Thommes
Simon Thommes Shading and FX

Most of this week I spent on finally finalizing a bunch of FX shots with the exhaust smoke of the rocket. Other than that the rocket's improvised wings needed a shading pass and a whole bunch of smaller things needed to be fixed or adjusted.

Smoke Trail FX Progression

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0:12

Smoke Trail FX Progression

Rocket Improvised Wings Shading

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0:25

Rocket Improvised Wings Shading

Some Shading Fixes

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Some Shading Fixes


Pablo Fournier
Pablo Fournier Animator

well! animation is almost finish!!! we are wrapping up seq 050 and 060


Beau Gerbrands
Beau Gerbrands Modeling and Lighting

We're hard at work completing and refine shots/assets at this stage of the production.

070_0030 Initial Lighting Pass

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0:06

070_0030 Initial Lighting Pass

050_0070 Lighting

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0:04

050_0070 Lighting


  • Production Log #22
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