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Production Log #21

July 3rd, 2023
Andy Goralczyk
Andy Goralczyk Lighting and Compositing
Beau Gerbrands
Julien Kaspar
Vivien Lulkowski
Simon Thommes

This week I continued to light shots in 040_downward and 050_improvise. To finalize 010_intro, Vivien provided the final clipboard drawing which I integrated into the prop rig. For 050, the blinking red lights could finally be animated, Beau set up a bone in the rocket interior rig, which can be animated and in turn can be set up to drive all the lights in the shot files. I also went into the set to define the material and outline colors of the light bulbs and have them properly switched by the rig.

050_improvise.lighting.v002
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0:19

050_improvise.lighting.v002

040_downward.lighting.v003
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0:22

040_downward.lighting.v003

030_launch.lighting.v003
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0:08

030_launch.lighting.v003

020_tryout.lighting.v006
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0:49

020_tryout.lighting.v006

010_intro.lighting.v005
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0:28

010_intro.lighting.v005

Stylized glow effect for blinking lights
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0:28

Stylized glow effect for blinking lights

Clipboard texture setup
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0:21

Clipboard texture setup

Julien Kaspar
Julien Kaspar Character Artist

This week I wrapped up my work on the sky sets and matte painting 3D setups. All shots that need clouds do now have them.

Cloud Transition Test
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0:04

Cloud Transition Test

Sky Matte Paintings WIP
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1:04

Sky Matte Paintings WIP

Pablo Fournier
Pablo Fournier Animator
Rik Schutte
Mack Bo Ross

And we are back! Animation team had some holiday (except Mack Bo) for the past weeks, but we came back full of energy to continue animating. All sequences have already animated shots and we only have a few left to finish all!!!!!

Also this last week was the last for Mack Bo, was super to have him working with us and I hope we will have him on board soon!

From now on is just Rik and me animating, so wish us luck!!!!

070_ending.anim.v001
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0:19

070_ending.anim.v001

060_flying.anim.v001
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0:27

060_flying.anim.v001

050_improvise.anim.v001
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0:19

050_improvise.anim.v001

040_downward.anim.v004
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0:22

040_downward.anim.v004

030_launch.anim.v004
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0:08

030_launch.anim.v004

020_tryout.anim.v012
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0:49

020_tryout.anim.v012

010_intro.anim.v002
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0:30

010_intro.anim.v002

Simon Thommes
Simon Thommes Shading and FX

In the beginning of the week I wrapped up my work on the material for the Blender 3.6 release with an introduction video and some small demo files. Then I did a bunch of fixes and small adjustments in shading and jumped back into FX. The smoke FX are further along, but do need a bit more work next week.

Smoke FX Look Change
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0:03

Smoke FX Look Change

Fix Screen Space Texture Projection to Objects
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0:06

Fix Screen Space Texture Projection to Objects

2D Smoke Simulation Setup

2D Smoke Simulation Setup

Vivien Lulkowski
Vivien Lulkowski Art Director
Beau Gerbrands
Simon Thommes
Andy Goralczyk

This week I continued work on the cloud matte paintings, some smaller ones even got wrapped up. Other than that I finally got around to the clipboard drawings and as usual some paintover for lighting and fx and a final one for the wingcolors of the rocket. Not much left to do on this one!

Downwards matte painting
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Downwards matte painting

Wing colors!
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Wing colors!

Speedline exploration B
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Speedline exploration B

Speedline exploration A
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Speedline exploration A

Clipboard drawing simplified
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Clipboard drawing simplified

Clipboard drawing
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Clipboard drawing

Red lights windshield exploration
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Red lights windshield exploration

Barndoor Mattepainting
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Barndoor Mattepainting

Smoke FX and lighting paintover
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Smoke FX and lighting paintover

Matte painting barn
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Matte painting barn

Blinking Lights paintover
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Blinking Lights paintover

Moonshot matte painting
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Moonshot matte painting

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